Skip to content
Open
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
7 changes: 2 additions & 5 deletions CHANGES.md
Original file line number Diff line number Diff line change
Expand Up @@ -42,16 +42,13 @@ Release 1.15 (Dec ??, 2025) -- compared to 1.14

### New minimum dependencies, toolchain, and compatibility changes:
* *Python*: 3.9 minimum (from 3.7) [#2017](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2017) (1.15.0.0)
* *LLVM*: New minimum Raise llvm minimum to 14.0 (from 11.0). [#2019](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2019) (1.15.0.0)
* *LLVM*: Raise llvm minimum to 14.0 (from 11.0). [#2019](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2019) (1.15.0.0)

### ✏️ OSL Language, standard library, and oslc compiler (for shader writers):
* No changes to the language in this release.

### ⛰️ API changes and new ShadingSystem features (for renderer writers):
* *BSDL Library*: The internal Imageworks BSDF library has been open sourced and included with OSL as a header-only library for renderer authors. [#1986](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1986) (by Alejandro Conty) (1.15.0.0) And subsequent enhancements:
- *bsdl*: Implement MX conductor with multiple scattering [#1991](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1991) (by Alejandro Conty) (1.15.0.0)
- *bsdl*: Change MX conductor to sample bounded visible normals [#2000](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2000) (by Alejandro Conty) (1.15.0.0)
- *bsdl*: Add BSDF for MaterialX dielectric with Multiple Scattering [#2009](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2009) (by Alejandro Conty) (1.15.0.0)
* *BSDL Library*: The internal Imageworks BSDF library has been open sourced and included with OSL as a header-only library for renderer authors. [#1986](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1986) (by Alejandro Conty) (1.15.0.0) And subsequent enhancements: [#1991](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1991) [#2000](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2000) [#2009](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/2009) (all by Alejandro Conty) (1.15.0.0)
* Continued work on "rs free function" migration:
- *api*: Add rs_allocate_closure free function. [#1944](https://github.com/AcademySoftwareFoundation/OpenShadingLanguage/pull/1944) (by Curtis Black) (1.15.0.0)

Expand Down
6 changes: 3 additions & 3 deletions SECURITY.md
Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,9 @@ security vulnerabilities.
| Version / branch | Supported |
| --------- | ---------------------------------------------------- |
| main | :white_check_mark: :construction: ALL fixes immediately, but this is a branch under development with a frequently unstable ABI and occasionally unstable API. |
| 1.14.x | :white_check_mark: All fixes that can be backported without breaking ABI compatibility. New tagged releases monthly. |
| 1.13.x | :warning: Only the most critical fixes, only if they can be easily backported. |
| <= 1.12.x | :x: No longer receiving patches of any kind. |
| 1.15.x | :white_check_mark: All fixes that can be backported without breaking ABI compatibility. New tagged releases monthly. |
| 1.14.x | :warning: Only the most critical fixes, only if they can be easily backported. |
| <= 1.13.x | :x: No longer receiving patches of any kind. |


## Reporting a Vulnerability
Expand Down