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Program.cs
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37 lines (32 loc) · 774 Bytes
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Dog myPet = new Dog("Ella");
Cat neighboursPet = new Cat("King");
myPet.speak();
neighboursPet.speak();
public class Animal
{
public string name; // Field
public Animal(string n) // The constructor, takes a string
{
name = n; // Assigns n to name.
}
public virtual void speak() // The virtual modifier allows subclasses to override the logic of this method
{
Console.WriteLine("Animal sound");
}
}
public class Dog : Animal
{
public Dog(string n) : base(n) { } // The constructor of Dog
public override void speak()
{
Console.WriteLine("Woof");
}
}
public class Cat : Animal
{
public Cat(string n) : base(n) { }
public override void speak()
{
Console.WriteLine("Meew!");
}
}