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Point3D type
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vortex_utils/include/vortex/utils/types.hpp

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@@ -365,6 +365,12 @@ struct Line2D {
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double theta{}; ///< Angle (rad) from +x axis to the unit normal.
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};
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struct Point3D {
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double x{};
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double y{};
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double z{};
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};
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struct LineSegment2D {
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Point2D p0{};
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Point2D p1{};

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