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graphicsA feature or issue related to graphics (2d and 3d)A feature or issue related to graphics (2d and 3d)vrissue relating to virtual realityissue relating to virtual reality
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Right now, menus in VR are in the wrong color space, resulting in overblown colors.
There needs to be a blit or conversion pass that converts, I think, the resulting SRGB render to linear for processing in OpenXR. Possibly just automatically for every 2D render bit? Though that might slightly worsen the look of techroom.
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graphicsA feature or issue related to graphics (2d and 3d)A feature or issue related to graphics (2d and 3d)vrissue relating to virtual realityissue relating to virtual reality