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Reinvestigate VR menu color spaces #7181

@BMagnu

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@BMagnu

Right now, menus in VR are in the wrong color space, resulting in overblown colors.
There needs to be a blit or conversion pass that converts, I think, the resulting SRGB render to linear for processing in OpenXR. Possibly just automatically for every 2D render bit? Though that might slightly worsen the look of techroom.

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graphicsA feature or issue related to graphics (2d and 3d)vrissue relating to virtual reality

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