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enhancementA new feature or upgrade of an existing feature to add additional functionality.A new feature or upgrade of an existing feature to add additional functionality.gameplayA feature or issue that can significantly impact gameplayA feature or issue that can significantly impact gameplay
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https://www.youtube.com/watch?v=LXHBqWTSy8w
So we're doing some BP brainstorming and the notion of making slash beams less random whilst still being slashy was talked about. For this particular sequence, the weapon's stats are:
+Start Position: CENTER
+Start Position Offset: 0, 0, 0.8
+End Position: CENTER
+End Position Offset: 0, 0, -0.8
+Orient Offsets to Target: TRUE
+Scale Offsets to Target: TRUE
+Per Burst Rotation: 180
+Per Burst Rotation Axis: CENTER
It looks great when the target is static! When the target is not, however, it's kinda whacky.
So our requests are:
- A flag to ensure that type 5 beams will trace the target in the orientation it was when the beams are firing, rather then warming up.
- A flag to ensure that type 5 beams will trace the target whilst they're slashing (eg so a beam can "follow" a target).
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enhancementA new feature or upgrade of an existing feature to add additional functionality.A new feature or upgrade of an existing feature to add additional functionality.gameplayA feature or issue that can significantly impact gameplayA feature or issue that can significantly impact gameplay