From 3a3561c457f56ce53ac0dba84124a6476dbffc1a Mon Sep 17 00:00:00 2001 From: mibac138 <5672750+mibac138@users.noreply.github.com> Date: Sun, 26 Oct 2025 15:57:43 +0100 Subject: [PATCH] Fix queue ordering for drafted pawns --- Source/Client/Patches/Feedback.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Client/Patches/Feedback.cs b/Source/Client/Patches/Feedback.cs index dc469f45..b698891a 100644 --- a/Source/Client/Patches/Feedback.cs +++ b/Source/Client/Patches/Feedback.cs @@ -1,11 +1,11 @@ -using HarmonyLib; -using RimWorld; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Reflection.Emit; +using HarmonyLib; using Multiplayer.API; +using RimWorld; using RimWorld.Planet; using UnityEngine; using Verse; @@ -246,7 +246,7 @@ static IEnumerable Transpiler(IEnumerable inst } } - [SyncMethod(exposeParameters = [1])] + [SyncMethod(exposeParameters = [1], context = SyncContext.QueueOrder_Down)] static bool CustomTryTakeOrderedJob(Pawn_JobTracker self, Job job, JobTag? tag = JobTag.Misc, bool requestQueueing = false) {