diff --git a/webapp/lang/de.ftl b/webapp/lang/de.ftl index 8d1c8b6..4be2b71 100644 --- a/webapp/lang/de.ftl +++ b/webapp/lang/de.ftl @@ -1 +1,418 @@ - +menu_dlc_gauntlet = Horrortrip +# Data related to DLCs 1-3 +menu_category_dlc = DLC-Daten +# The project's source code +nav_source = Quelle +lang_ui = Oberfläche +# Data related to Future Redeemed (DLC 4) +menu_category_dlc4 = Erlöste Zukunft-Daten +# Ouroboros translations +ouroboros_skill_tree = Seelenbaum +# Save info translations +difficulty_easy = Leicht +# Items screen +item_actions = Aktionen +menu_dlc4_enemypedia = Monsterfibel +# Save info translations +minutes = Minuten +menu_base_field = Gebiet +lang_game = Spiel +# Button text, as in "Open a file" +open = Öffnen +# Button text, as in "Save the file" +save = Speichern +# Button text, as in "Undo an action" +undo = Zurück +# Button text, as in "Redo an action" +redo = Wiederholen +download = Speichern & Herunterladen +ok = OK +yes = Ja +no = Nein +# The project's info page +nav_about = Über +# The project's software license +nav_license = Lizenz +# Home page subtitle, description +home_subtitle = Xenoblade 3/Future Redeemed save editor +# Home page subtitle, file upload guide +home_upload = Öffne hiermit eine Speicherdatei um zu beginnen. +# Data related to the base game (no DLC) +menu_category_base = Grundspiel +# Data related to the save file itself +menu_category_meta = Metadaten +# Dangerous settings that should not be changed by the average user +menu_category_danger = Gefahrenzone +menu_base_characters = Charaktere +menu_base_items = Items +menu_base_quests = Missionen +menu_base_ums = Einzigartige Gegner +menu_base_formations = Gruppenformation +menu_dlc_powaugment = Inofikation +menu_dlc_challenge = Kampf auf Zeit +menu_dlc_masha = Juwelen schmieden +menu_dlc4_growth = Gemeinschaft +# Save info translations +meta_ngp = Neues Spiel + +# Save info translations +meta_clear = Spiel Abgeschlossen +# Save info translations +meta_fr_complete = Erlöste Zukunft Abgeschlossen +# Ouroboros translations +ouroboros_sp = SP +# Ouroboros translations +ouroboros_linked_skills = Seelenband +# Flag screen +# The value stored in the flag +flag_value = Wert +# Items screen +item_type = Itemtyp +# Items screen +item_item = Item +# Items screen +item_amount = Anzahl +# Items screen +item_type_collection = Sammel-Items +# Items screen +item_type_accessory = Ausrüstung +# Items screen +item_type_precious = Wichtiges +# Items screen +item_type_gem = Juwelen +# Items screen +item_type_cylinder = Zylinder +# Items screen +item_masha = Hergestellte Ausrüstung +# Items screen +item_unnamed = (Kein Name) +# Items screen +item_rarity_common = Gewöhnlich +# Items screen +item_rarity_rare = Selten +# Items screen +item_rarity_legendary = Legendär +# Items screen +masha_item_type = Ausrüstungsname +menu_dlc4_collepedia = Kollektikon +menu_meta_meta = Spielinfo +# Save info translations +# Save info time measurement +hours = Stunden +menu_danger_flags = Flaggen +# Save info translations +seconds = Sekunden +# Save info translations +date = Datum +# Save info translations +time = Zeit +# Save info translations +difficulty = Schwierigkeit +# Save info translations +difficulty_normal = Normal +# Save info translations +difficulty_hard = Schwierig +# Save info translations +difficulty_veryhard = Sehr Schwierig (Nicht Veröffentlicht) +# Save info translations +scenario_flag_chapter = Kapitel +# Save info translations +scenario_flag_flag = Flagge +# Save info translations +# $id: the chapter ID +scenario_flag_chapter_id = Kapitel { $id } +# Save info translations +# When the game was last saved +meta_savetime = Letztes Speichern +# Save info translations +meta_playtime = Spielzeit +# Save info translations +meta_scenario_flag = Szenarioflagge +# Save info translations +meta_settings = Einstellungen +# Flag screen +# The flag ID +flag_index = Flaggenindex +# Flag screen +# How many bits the flag uses +flag_bits = Flag Bits +# Flag screen +# Placeholder text for the flag ID input field. +# Allows the user to jump to the page that contains the flag +flag_jump_page = Gehe zu Flagge... +menu_base_ouroboros = Ouroboros +menu_dlc4_community = Gemeinschaft +unnamed = #{ $id } (Kein Name) +menu_base_chrono = Chronologische Daten +menu_dlc4_map_completion = Kartenvervollständigung +item_slot_index = Steckplatz ID +item_search = Item Steckplätze suchen... +item_first_empty = Gehe zu leerem Steckplatz +masha_level = Handwerksstufe +masha_enhance = Effekt +masha_boost_stat = Statistik +masha_boost_value = Wert +masha_stat_hp = HP +masha_stat_str = Stärke +masha_stat_heal = Heilkraft +masha_stat_dex = Geschicklichkeit +masha_stat_agi = Beweglichkeit +masha_stat_crit = Kritische Trefferquote +masha_stat_block = Blockrate +quest_id = ID +quest_name = Name +quest_status = Status +quest_actions = Aktionen +quest_status_unstarted = Nicht begonnen +quest_status_progress = In Bearbeitung +quest_status_complete_a = Abgeschlossen (A) +quest_status_complete_b = Abgeschlossen (B) +quest_purpose = Quest Ziele bearbeiten +quest_purpose_id = Objektive ID +quest_purpose_status = Zielstatus +quest_purpose_tasks_a = Aufgaben (Zweig A) +quest_purpose_tasks_b = Aufgaben (Zweig B) +quest_task_ask = Frage +quest_task_battle = Kampf +quest_task_chase = Verfolgung +quest_task_collect = Sammeln +quest_task_collepedia = Sammelwerk +quest_task_condition = Zustand +quest_task_event = Veranstaltung +quest_task_follow = Folgen +quest_task_gimmick = Gimmick +quest_task_reach = Standort +quest_task_request = Item Liste +quest_task_talk = Gespräch +character_character = Charakter +character_party = Party Einrichtung +character_level = Level +character_exp = EXP +character_bexp = Bonus EXP +character_selected_class = Bearbeiten/Ausgewählte Klasse +character_set_selectable = Auswählbar +character_set_permanent = Dauerhaft +character_set_temp = Vorübergehend +character_costume = Kostüm +character_arrival_level = Anfängerniveau +character_dirt = Verschmutzung +character_attachment = Anhang +character_art = + { $id -> + [0] Talent Art + [4] Agnus Art 1 + [5] Agnus Art 2 + [6] Agnus Art 3 + *[other] Keves Art { $id } + } +character_skill = + { $id -> + [0] Klassenfertigkeit 1 + [1] Klassenfertigkeit 2 + [2] Klassenfertigkeit 3 + [3] Klassenfertigkeit 4 + [4] Vererbte Fertigkeit 1 + [5] Vererbte Fertigkeit 2 + [6] Vererbte Fertigkeit 3 + *[7] Nicht verwendete Fertigkeit + } +character_gem = + { $id -> + [0] Edelstein Typ 1 + [1] Edelstein Typ 2 + *[2] Edelstein Typ 3 + } +character_accessory = + { $id -> + [0] Zubehör 1 + [1] Zubehör 2 + *[2] Zubehör 3 + } +character_accessory_dlc4 = Kampfhandbuch +character_class_cp = CP +character_class_unlock = Freischaltpunkte +character_class_rank = Rang +character_flag_unload_dlc_costume = DLC Kostüm nicht geladen +character_flag_dlc4_gem_2 = Edelstein 2 freigeschaltet (FR) +character_flag_dlc4_gem_3 = Edelstein 3 freigeschaltet (FR) +character_flag_dlc4_acc_2 = Zubehör 2 Freischalten (FR) +character_flag_dlc4_acc_3 = Zubehör 3 Freischalten (FR) +ouroboros_enable = Interlink aktivieren +ouroboros_character = Charakter +ouroboros_skill = + { $id -> + [0] Verknüpfte Fertigkeit 1 + *[1] Verknüpfte Fertigkeit 2 + } +ouroboros_share_slot = Verknüpfte Fertigkeit 2 freigeschaltet +ouroboros_tree_skill_unlock = Fähigkeit freischalten +ouroboros_tree_art_unlock = Kunst freischalten +ouroboros_tree_skill_upgrade = Fähigkeit verbessern +ouroboros_tree_art_upgrade = Kunst aufwerten +field_tab_player = Spieler +field_tab_locations = Standorte +field_tab_colonies = Kolonien +field_tab_maps = Karten +field_player_pos = Spielerposition +field_ship_pos = Schiffsposition +field_aboard_ship = An Bord des Schiffes +field_map = Karte +x = X +y = Y +z = Z +field_environment = Umwelt +field_time_minute = Zeitangabe (Minuten) +field_weather = Karten Wetter +field_time_lock = Sperrzeit +field_weather_lock = Wetter sperren (Erforderlich, damit Änderungen wirksam werden.) +field_stats = Spieler +field_gold = Gold +field_respawn_point = Wiederbelebungspunkt +field_ether_progress = Ether Zylinder Fortschritt % +field_ether_progress_dx = DX Ether Zylinder Fortschritt % +field_location_visited = Besucht +field_location_id = ID +field_location_type = Typ +field_location_name = Name +field_location_all_on = Alles an +field_location_all_off = Alle aus +field_location_actions = Maßnahmen +field_location_respawn = Als Respawn Punkt festlegen +field_location_teleport = Hierher teleportieren +field_location_type_region = Region +field_location_type_location = Standort +field_location_type_landmark = Wahrzeichen +field_location_type_secret = Geheimbereich +field_location_type_colony = Kolonie +field_location_type_camp = Rastplatz +field_location_type_respawn = Wiederbelebungspunkt +enemy_id = ID +enemy_name = Name +enemy_seen = Gesehen +enemy_defeat = Besiegt +enemy_rematch = Rückkampf Level +enemy_time = Beste Zeit +enemy_rematch_time = Beste Zeit (maximales Level) +enemy_tab_records = Aufzeichnungen +enemy_tab_soulhack_arts = Seelenhacker Kunst +enemy_tab_soulhack_skills = Seelenhacker Fähigkeiten +enemy_soul_hack_id = ID +enemy_soul_hack_name = Name +enemy_soul_hack_unlocked = Entsperrt +enemy_soul_hack_progress = Upgrade Fortschritt +enemy_soul_hack_upgraded = Verbessert +formation_back = Zurück zur Liste +formation_edit = Bearbeiten +formation_delete = Löschen +formation_create = Neu von Speicherstand +formation_copy = Vorhandenes kopieren +formation_empty = Leer +formation_current = Formation bearbeiten { $id } +formation_tab_characters = Charaktere +formation_tab_ouroboros = Ouroboros +formation_class_change = Bearbeiten/Ausgewählte Klasse +formation_class_confirm = Es sind keine Daten für die ausgewählte Klasse vorhanden. Möchten Sie diese aus dem aktuellen Stand der Sicherungsdatei kopieren? +pow_augment_character = Charakter +pow_augment_tiers = Freigeschaltete Stufen +pow_augment_node_skill_unlock = Fähigkeit freischalten +pow_augment_node_art_unlock = Kunst freischalten +pow_augment_node_skill_upgrade = Fähigkeit verbessern +pow_augment_node_art_upgrade = Kunst aufwerten +pow_augment_cylinders = DX Ether Zylinder +pow_augment_cylinder_level = DX Ether Zylinder Level +pow_augment_ap = Affinitätspunkte +challenge_id = ID +challenge_name = Name +challenge_rank = Rang +challenge_rank_none = -- +challenge_rank_s = S +challenge_rank_a = A +challenge_rank_b = B +challenge_rank_c = C +challenge_time = Beste Zeit +challenge_clear_count = Anzahl löschen (beliebig) +challenge_stone = Roter Noponstein +challenge_clear = Freigegeben (Beliebig) +challenge_new = Neu +challenge_bonus = 3x Bonus +challenge_reward = Prämie beansprucht +gauntlet_tab_records = Aufzeichnungen +gauntlet_tab_emblems = Wappen +gauntlet_tab_state = Speicherstatus +gauntlet_stone = Blauer Noponstein +gauntlet_score = Highscore +gauntlet_stage = Erreichte Stufe +gauntlet_play_count = Versuche +gauntlet_reward_b = Rang B Belohnung +gauntlet_reward_a = Rang A Belohnung +emblem_id = ID +emblem_name = Name +emblem_level = Beginnt bei Stufe { $id } +gauntlet_save_challenge = Stufe +gauntlet_save_lead = Hauptfigur +gauntlet_save_stage = Letzte Stufe +gauntlet_save_chain = Kettenlehre +gauntlet_save_launch = Startgebühr +gauntlet_save_watch = Nopwatch Anzeige +gauntlet_save_shuffle = Tickets mischen +gauntlet_save_score = Aktueller Punktestand +gauntlet_save_stone = Aktuelle Belohnung (Noponstein) +gauntlet_save_no_ko = No-KO-Serie +gauntlet_save_purchase_hero = Kaufanzahl (Held) +gauntlet_save_purchase_watch = Kaufanzahl (Nopwatch) +gauntlet_save_purchase_emblem = Kaufanzahl (Emblem) +gauntlet_save_total_score = Erreichte Punktzahl +gauntlet_save_map = Aktuelle Karte +gauntlet_save_whimsy = Launische Eingebungen +chrono_tab_characters = Charaktere +chrono_tab_classes = Klassen +chrono_tab_items = Items +chrono_tab_quests = Aufgaben +chrono_tab_npc = NPC +dlc4_map_region = Region +dlc4_map_category = Kategorie +dlc4_map_ach_flag = Flagge +dlc4_map_ach_desc = Beschreibung +dlc4_map_ach_status = Status +dlc4_map_arch_elevator = Aufzug +dlc4_map_arch_ladder = Leiter +dlc4_map_arch_slide = Folie +dlc4_map_arch_lift = Fahrstuhl +dlc4_map_arch_tower = Mast +dlc4_map_arch_com = Rastplatz +dlc4_map_status_hidden = Versteckt +dlc4_map_status_visible = Sichtbar +dlc4_map_status_complete = Abgeschlossen +dlc4_map_bulk = Massenbearbeitung +dlc4_map_bulk_state_category = Kategorie +dlc4_map_bulk_state_region = Region +dlc4_map_bulk_state_all = Alle +dlc4_map_bulk_on = Alle abgeschlossen +dlc4_map_bulk_progress = Alle sichtbar +dlc4_map_bulk_off = Alle versteckt +dlc4_pedia_desc = Beschreibung +dlc4_pedia_ene_count = Besiegt +dlc4_pedia_status = Status +dlc4_pedia_status_unknown = Nicht registriert +dlc4_pedia_status_progress = In Bearbeitung +dlc4_pedia_status_complete = Registriert +dlc4_pedia_bulk = Massenbearbeitung +dlc4_pedia_bulk_on = Alles Abgeschlossen +dlc4_pedia_bulk_off = Alle zurücksetzen +dlc4_comm_npc = NPC +dlc4_comm_status = Status +dlc4_comm_status_none = Nicht registriert +dlc4_comm_status_regist = Registriert +dlc4_comm_status_complete_task = Abgeschlossen (kein Ereignis) +dlc4_comm_status_complete = Abgeschlossen +dlc4_comm_order = Änderungsauftrag +character_flag_eyepatch = Augenklappe anzeigen +character_flag_dlc4_ma_1 = Meisterkunst 1 freischalten (FR) +character_flag_dlc4_ma_2 = Meisterkunst 2 freischalten (FR) +character_flag_dlc4_ma_3 = Meisterkunst 3 freischalten (FR) +ouroboros_art = + { $id -> + [0] Talent-Kunstwerk + [4] Zusätzliches Talent-Kunstwerk + *[1] Kunstwerk { $id } + } +field_time_hour = Kartenzeit (Stunden) diff --git a/webapp/lang/es.ftl b/webapp/lang/es.ftl index 8d1c8b6..35832bf 100644 --- a/webapp/lang/es.ftl +++ b/webapp/lang/es.ftl @@ -1 +1,48 @@ - +ok = De acuerdo +menu_dlc_challenge = Desafío de la batalla +lang_game = Juego +# Button text, as in "Open a file" +open = Abrir +# Button text, as in "Save the file" +save = Guardar +download = Guardar y descargar +yes = Sí +no = No +# The project's source code +nav_source = Fuente +# The project's software license +nav_license = Licencia +# Button text, as in "Undo an action" +undo = Deshacer +# Button text, as in "Redo an action" +redo = Rehacer +# Home page subtitle, file upload guide +home_upload = Para empezar, abre un archivo guardado con este botón. +# Objects without a registered name. +# $id: the ID of the object +unnamed = #{ $id } (Sin nombre) +# Data related to the base game (no DLC) +menu_category_base = Datos del juego +# Data related to DLCs 1-3 +menu_category_dlc = Datos DLC +# Data related to Future Redeemed (DLC 4) +menu_category_dlc4 = Datos futuros canjeados +# Data related to the save file itself +menu_category_meta = Metadatos +# Dangerous settings that should not be changed by the average user +menu_category_danger = Zona peligrosa +menu_base_characters = Personajes +menu_base_ouroboros = Uróboros +menu_base_items = Elementos +menu_base_field = Campo +menu_base_quests = Misiones +menu_base_ums = Monstruos únicos +menu_base_formations = Formación de grupos +menu_base_chrono = Cronología +menu_dlc_powaugment = Inoswap +menu_dlc_masha = Creación de accesorios +lang_ui = Interfaz +# The project's info page +nav_about = Acerca de +# Home page subtitle, description +home_subtitle = Editor de partidas guardadas de Xenoblade 3/Future Redeemed diff --git a/webapp/lang/fr.ftl b/webapp/lang/fr.ftl index 8d1c8b6..fdbd16b 100644 --- a/webapp/lang/fr.ftl +++ b/webapp/lang/fr.ftl @@ -1 +1,16 @@ - +menu_base_quests = Quêtes +save = Sauvegarder +download = Sauvegarder et Télécharger +yes = Oui +no = Non +nav_source = Source +nav_license = License +menu_category_dlc = Fichier du DLC +menu_base_items = Objets +menu_base_ums = Monstre Unique +lang_game = Jeu +open = Ouvrir +ok = OK +nav_about = A propos +home_upload = Pour commencer, ouvrez un fichier de sauvegarde avec ce bouton. +menu_category_base = Fichier de jeu diff --git a/webapp/lang/pt.ftl b/webapp/lang/pt.ftl new file mode 100644 index 0000000..e69de29 diff --git a/webapp/lang/pt_BR.ftl b/webapp/lang/pt_BR.ftl new file mode 100644 index 0000000..e69de29 diff --git a/webapp/lang/ru.ftl b/webapp/lang/ru.ftl new file mode 100644 index 0000000..e69de29 diff --git a/webapp/lang/zh-Hant.ftl b/webapp/lang/zh-Hant.ftl index 8d1c8b6..e0a28ba 100644 --- a/webapp/lang/zh-Hant.ftl +++ b/webapp/lang/zh-Hant.ftl @@ -1 +1,237 @@ - +# Save info translations +minutes = 分鐘 +# Save info translations +date = 日期 +# Save info translations +difficulty = 難度 +# Save info translations +difficulty_easy = 簡單 +# Save info translations +difficulty_hard = 困難 +# Save info translations +difficulty_veryhard = 非常困難(未發佈) +# Save info translations +# When the game was last saved +meta_savetime = 儲存時間 +# Ouroboros translations +ouroboros_skill_tree = 技能樹 +# Items screen +item_amount = 數量 +# Items screen +item_actions = 動作 +# Items screen +item_first_empty = 前往空欄 +# Items screen +item_unnamed = (沒有名稱) +# Quest screen +quest_status = 狀態 +# Quest screen +quest_actions = 動作 +# Quest screen +quest_status_unstarted = 未開始 +# Quest screen +quest_status_complete_a = 已完成(A) +# Quest screen +quest_status_complete_b = 已完成(B) +# Quest screen +quest_purpose = 編輯任務目標 +# Quest screen +quest_task_ask = 詢問 +# Quest screen +quest_task_talk = 交談 +# Character screen +character_level = 等級 +# Character screen +character_exp = 經驗 +# Character screen +character_bexp = 額外經驗 +# Character screen +character_set_permanent = 永久 +menu_dlc4_map_completion = 地圖完成度 +# Save info translations +seconds = 秒 +# Save info translations +time = 時間 +# Save info translations +scenario_flag_chapter = 章節 +# Save info translations +# $id: the chapter ID +scenario_flag_chapter_id = 章節 { $id } +# Save info translations +meta_playtime = 遊玩時間 +# Items screen +item_rarity_legendary = 傳奇 +# Items screen +# You are searching item slots for items +item_search = 搜尋物品欄… +# Items screen +item_rarity_common = 常見 +# Quest screen +quest_name = 名稱 +# Items screen +masha_item_type = 配件名稱 +# Items screen +masha_enhance = 效果 +# Quest screen +quest_status_progress = 進行中 +# Character screen +character_accessory_dlc4 = 戰鬥手冊 +# Ouroboros screen +ouroboros_tree_skill_unlock = 解鎖技能 +# Field screen +field_ship_pos = 船舶位置 +# Unique Monsters screen +enemy_time = 最佳時間 +# Unique Monsters screen +enemy_rematch_time = 最佳時間(最高等級) +# Unique Monsters screen +enemy_soul_hack_name = 名稱 +# Challenge battle screen +emblem_name = 名稱 +# Party Formations screens +formation_delete = 刪除 +# Pow augment (Inoswap) screen +pow_augment_node_skill_unlock = 解鎖技能 +# Challenge battle screen +challenge_rank_a = A +# Challenge battle screen +challenge_time = 最佳時間 +# Challenge battle screen +challenge_rank_b = B +# Challenge battle screen +challenge_rank_c = C +# Quest screen +quest_id = ID +# Button text, as in "Open a file" +open = 開啟 +# Save info translations +difficulty_normal = 正常 +# Save info translations +meta_settings = 設定 +# Field screen +field_time_lock = 鎖定時間 +# Quest screen +quest_task_event = 事件 +# Items screen +masha_boost_stat = 統計 +# Field screen +field_location_id = ID +# Field screen +field_map = 地圖 +ok = 好的 +no = 否 +# Save info translations +# Save info time measurement +hours = 小時 +# Items screen +item_rarity_rare = 稀有 +lang_ui = 介面 +lang_game = 遊戲 +# Button text, as in "Save the file" +save = 儲存 +# Button text, as in "Undo an action" +undo = 還原 +download = 儲存並下載 +yes = 是 +# The project's info page +nav_about = 關於 +# The project's source code +nav_source = 來源 +# The project's software license +nav_license = 許可證 +# Ouroboros screen +ouroboros_tree_skill_upgrade = 升級技能 +# Field screen +field_tab_player = 玩家 +# Pow augment (Inoswap) screen +pow_augment_node_skill_upgrade = 升級技能 +# Button text, as in "Redo an action" +redo = 重做 +# Home page subtitle, file upload guide +home_upload = 若要開始,使用此按鈕開啟一個儲存檔案。 +# Objects without a registered name. +# $id: the ID of the object +unnamed = #{ $id }(沒有名稱) +# Data related to the base game (no DLC) +menu_category_base = 遊戲數據 +# Data related to DLCs 1-3 +menu_category_dlc = DLC 數據 +# Data related to the save file itself +menu_category_meta = 元數據 +# Dangerous settings that should not be changed by the average user +menu_category_danger = 危險區 +# Field screen +x = X +# Unique Monsters screen +enemy_name = 名稱 +# Field screen +field_location_type_respawn = 重生點 +# Unique Monsters screen +enemy_id = ID +# Challenge battle screen +challenge_name = 名稱 +# Challenge battle screen +challenge_id = ID +# Challenge battle screen +challenge_rank = 級別 +# Challenge battle screen +challenge_rank_none = -- +# Challenge battle screen +challenge_rank_s = S +# Items screen +masha_stat_hp = 生命值 +# Quest screen +quest_task_chase = 追逐 +# Quest screen +quest_task_reach = 地點 +# Quest screen +quest_task_battle = 戰鬥 +# Quest screen +quest_task_collect = 收集 +# Character screen +character_set_temp = 暫時 +# Character screen +# The level the character first joined the party at +character_arrival_level = 初始等級 +# Unique Monsters screen +enemy_soul_hack_upgraded = 已升級 +# Party Formations screens +formation_edit = 編輯 +# Field screen +field_tab_locations = 地點 +# Field screen +field_tab_maps = 地圖 +# Field screen +field_player_pos = 玩家位置 +# Field screen +y = Y +# Field screen +z = Z +# Field screen +field_environment = 環境 +# Field screen +field_time_hour = 地圖時間(小時) +# Field screen +field_time_minute = 地圖時間(分鐘) +# Field screen +field_weather = 地圖天氣 +# Field screen +field_location_name = 名稱 +# Field screen +field_location_actions = 動作 +# Field screen +field_location_respawn = 設定為重生點 +# Field screen +field_location_type_region = 地區 +# Field screen +field_location_type_location = 地點 +# Field screen +field_location_type_landmark = 地標 +# Field screen +field_location_type_secret = 秘密區域 +# Unique Monsters screen +enemy_soul_hack_id = ID +# Field screen +field_respawn_point = 重生點 +# Challenge battle screen +emblem_id = ID