From c3ff7d97a8f1ff15ada78bf379827361dc73027b Mon Sep 17 00:00:00 2001 From: Drew Date: Fri, 16 Apr 2021 11:09:53 -0400 Subject: [PATCH 1/3] Update docs for AddRequestLobbyListFilterSlotsAvailable and GetNumLobbyMembers --- Plugins/Steamworks.NET/autogen/isteammatchmaking.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs b/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs index 1ec7c372..c3829172 100644 --- a/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs +++ b/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs @@ -117,7 +117,7 @@ public static void AddRequestLobbyListNearValueFilter(string pchKeyToMatch, int } /// - /// returns only lobbies with the specified number of slots available + /// returns only lobbies with AT LEAST the specified number of slots available /// public static void AddRequestLobbyListFilterSlotsAvailable(int nSlotsAvailable) { InteropHelp.TestIfAvailableClient(); @@ -203,8 +203,9 @@ public static bool InviteUserToLobby(CSteamID steamIDLobby, CSteamID steamIDInvi } /// - /// Lobby iteration, for viewing details of users in a lobby - /// only accessible if the lobby user is a member of the specified lobby + /// Gets the number of users in a lobby. + /// Can be used for lobby iteration, for viewing details of users in a lobby + /// Steam IDs of other users are only accessible if the lobby user is a member of the specified lobby /// persona information for other lobby members (name, avatar, etc.) will be asynchronously received /// and accessible via ISteamFriends interface /// returns the number of users in the specified lobby From 00fd51b99a107af2ed58e085818479b54494449a Mon Sep 17 00:00:00 2001 From: Drew Date: Fri, 16 Apr 2021 11:14:41 -0400 Subject: [PATCH 2/3] Use spaces --- Plugins/Steamworks.NET/autogen/isteammatchmaking.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs b/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs index c3829172..725ef0c8 100644 --- a/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs +++ b/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs @@ -205,7 +205,7 @@ public static bool InviteUserToLobby(CSteamID steamIDLobby, CSteamID steamIDInvi /// /// Gets the number of users in a lobby. /// Can be used for lobby iteration, for viewing details of users in a lobby - /// Steam IDs of other users are only accessible if the lobby user is a member of the specified lobby + /// Steam IDs of other users are only accessible if the lobby user is a member of the specified lobby /// persona information for other lobby members (name, avatar, etc.) will be asynchronously received /// and accessible via ISteamFriends interface /// returns the number of users in the specified lobby From 3d9dfba1494ea0945172414ee42bd13210cfd3a2 Mon Sep 17 00:00:00 2001 From: Drew Date: Fri, 16 Apr 2021 13:54:21 -0400 Subject: [PATCH 3/3] Improve language and formatting --- Plugins/Steamworks.NET/autogen/isteammatchmaking.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs b/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs index 725ef0c8..1a429f3f 100644 --- a/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs +++ b/Plugins/Steamworks.NET/autogen/isteammatchmaking.cs @@ -203,12 +203,11 @@ public static bool InviteUserToLobby(CSteamID steamIDLobby, CSteamID steamIDInvi } /// - /// Gets the number of users in a lobby. - /// Can be used for lobby iteration, for viewing details of users in a lobby - /// Steam IDs of other users are only accessible if the lobby user is a member of the specified lobby + /// Returns the number of users in the specified lobby + /// Can be used for lobby iteration, for viewing details of users in a lobby + /// Steam IDs of other users are only accessible if the lobby user is a member of the specified lobby /// persona information for other lobby members (name, avatar, etc.) will be asynchronously received /// and accessible via ISteamFriends interface - /// returns the number of users in the specified lobby /// public static int GetNumLobbyMembers(CSteamID steamIDLobby) { InteropHelp.TestIfAvailableClient();