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Enabling Steamworks.Net's SteamManager script seems to be causing extremely long loading times + RAM consumption. #755

@spireggs

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@spireggs

https://discussions.unity.com/t/unity-6000-0-062f1-takes-absurd-amounts-of-ram-17-gb-and-wont-open-scenes-from-my-game/1696184

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I have seemingly narrowed down the long loading time and RAM issue to Steamworks.Net I tried updating the plugin to the latest version, but the only way I was able to run my game was by disabling Steam features, even after the update. This wasn't happening a few days ago on the LTS 6000.0.058f2 version we are still on, so I am not sure what is going on.

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