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Co-authored-by: Hugo van Kemenade <1324225+hugovk@users.noreply.github.com>
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peps/pep-0768.rst

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@@ -180,7 +180,7 @@ the target process's memory space. The ``eval_breaker`` and ``remote_debugger_su
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offsets are relative to each ``PyThreadState``, while the ``debugger_pending_call``
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and ``debugger_script`` offsets are relative to each ``_PyRemoteDebuggerSupport``
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structure, allowing the new structure and its fields to be found regardless of
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where they are in memory. ``debugger_script_path_sizee`` informs the attaching
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where they are in memory. ``debugger_script_path_size`` informs the attaching
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tool of the size of the buffer.
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Attachment Protocol
@@ -470,11 +470,11 @@ them to force their malicious code to be executed rather than the code the
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debugger intends to run.
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Using a Single Runtime Buffer
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-----------------------------------
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-----------------------------
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During the review of this PEP it has been suggested using a single
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shared buffer at the runtime level for all debugger communications. While this
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appeared simpler and requiring less memory, we discovered it would actually prevent scenarios
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appeared simpler and required less memory, we discovered it would actually prevent scenarios
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where multiple debuggers need to coordinate operations across different threads,
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or where a single debugger needs to orchestrate complex debugging operations. A
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single shared buffer would force serialization of all debugging operations,

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