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Co-authored-by: Matt Wozniski <godlygeek@gmail.com>
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peps/pep-0768.rst

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@@ -132,14 +132,11 @@ Runtime State Extensions
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A new structure is added to PyThreadState to support remote debugging:
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debugging:
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.. code-block:: C
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typedef struct _remote_debugger_support {
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int debugger_pending_call;
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char debugger_script_path[MAX_SCRIPT_PATH_SIZE];
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char *debugger_buffer;
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Py_ssize_t debugger_buffer_size;
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} _PyRemoteDebuggerSupport;
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@@ -475,7 +472,7 @@ Using a Single Runtime Buffer
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During the review of this PEP it has been suggested using a single
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shared buffer at the runtime level for all debugger communications. While this
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appeared simpler and requring less memory , we discovered it would actually prevent scenarios
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appeared simpler and requiring less memory, we discovered it would actually prevent scenarios
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where multiple debuggers need to coordinate operations across different threads,
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or where a single debugger needs to orchestrate complex debugging operations. A
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single shared buffer would force serialization of all debugging operations,

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