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Makefile
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79 lines (71 loc) · 1.95 KB
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###################################
ifndef Ps4Sdk
ifdef ps4sdk
Ps4Sdk := $(ps4sdk)
endif
ifdef PS4SDK
Ps4Sdk := $(PS4SDK)
endif
ifndef Ps4Sdk
$(error Neither PS4SDK, Ps4Sdk nor ps4sdk set)
endif
endif
###################################
target := ps4_stub_lib
OutPath := lib
###################################
include $(Ps4Sdk)/make/ps4sdk.mk
###################################
$(eval $(call generateModule, \
libSceGnmDriver, \
sceGnmAddEqEvent \
sceGnmAreSubmitsAllowed \
sceGnmDebugHardwareStatus \
sceGnmDeleteEqEvent \
sceGnmDingDong \
sceGnmDisableMipStatsReport \
sceGnmDispatchInitDefaultHardwareState \
sceGnmDrawInitDefaultHardwareState \
sceGnmDrawInitDefaultHardwareState175 \
sceGnmDriverCaptureInProgress \
sceGnmDriverTriggerCapture \
sceGnmFlushGarlic \
sceGnmGetEqEventType \
sceGnmGetEqTimeStamp \
sceGnmGetTheTessellationFactorRingBufferBaseAddress \
sceGnmInsertPopMarker \
sceGnmInsertPushColorMarker \
sceGnmInsertPushMarker \
sceGnmInsertSetColorMarker \
sceGnmInsertSetMarker \
sceGnmInsertWaitFlipDone \
sceGnmIsUserPaEnabled \
sceGnmLogicalCuIndexToPhysicalCuIndex \
sceGnmLogicalCuMaskToPhysicalCuMask \
sceGnmMapComputeQueue \
sceGnmRegisterGnmLiveCallbackConfig \
sceGnmRequestFlipAndSubmitDone \
sceGnmRequestMipStatsReportAndReset \
sceGnmSetCsShader \
sceGnmSetEsShader \
sceGnmSetGsRingSizes \
sceGnmSetGsShader \
sceGnmSetHsShader \
sceGnmSetLsShader \
sceGnmSetPsShader \
sceGnmSetSpiEnableSqCounters \
sceGnmSetSpiEnableSqCountersForUnitInstance \
sceGnmSetupMipStatsReport \
sceGnmSetVsShader \
sceGnmSubmitAndFlipCommandBuffers \
sceGnmSubmitCommandBuffers \
sceGnmSubmitDone \
sceGnmUnmapComputeQueue \
sceGnmValidateCommandBuffers \
sceRazorCaptureCommandBuffersOnlyImmediate \
sceRazorCaptureCommandBuffersOnlySinceLastFlip \
sceRazorCaptureImmediate \
sceRazorCaptureSinceLastFlip \
sceRazorIsLoaded \
))
###################################