Increasing access
- Many people who only know 2d sketches (not 3d) should be able to write and consume filter shaders with strands (or glsl) for those 2d sketches.
Most appropriate sub-area of p5.js?
Feature enhancement details
Add as much of the functionality as possible.
TODO: Add a list of the functionality here which we find is not available when we try to buildFilterShader when the main context is 2d not 3d.
Missing functionality (placeholder):
filterColor is not defined: example
noise() - this._renderer.getNoiseShaderSnippet is not a function: example
Increasing access
Most appropriate sub-area of p5.js?
Feature enhancement details
Add as much of the functionality as possible.
TODO: Add a list of the functionality here which we find is not available when we try to buildFilterShader when the main context is 2d not 3d.
Missing functionality (placeholder):
filterColor is not defined: examplenoise()-this._renderer.getNoiseShaderSnippet is not a function: example