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[T6] Zombies Crash on Map Reload (Tranzit) #49

@Voids29

Description

@Voids29

What happened?

The game crashes consistently in Zombies mode on Tranzit during a map reload after a match ends. The screen freezes at the end of the loading menu, though game audio, starting pistol functionality, and likely movement remain active. The crash occurs shortly after the server attempts to restart the map (e.g., after dying) or upon disconnecting from the server.

Expected result

The map should reload successfully, allowing continued gameplay without freezing or crashing.

Steps to reproduce

  1. Play a match on Tranzit until it ends.
  2. Allow the map to reload through the loading screen.
  3. Observe the screen freeze at the end of the loading menu.
  4. Either die in-game or disconnect from the server.
  5. Step 4 can be accomplished by waiting until a zombie downs you, memorizing the input sequence to disconnect from a server, or typing disconnect in console (although you can not see your inputs in said console).

Affected game(s)

BO2 Zombies (T6ZM)

Affected component(s)

Client (game)

Plutonium version

r4893

Relevant logs

Exception Code: 0xC0000005
Exception Address: 0x0074C375
Reference ID: a2273186-d39b-48a5-afd3-49c1cc5e1029
Crash Dump: Google Drive Link

Additional information

I was not able to reproduce this bug on a single player session. I did not attempt to reproduce this while hosting a lobby with other people. I was also not able to reproduce the bug on Town, Farm, and Bus Depot. I do not have any of the DLC maps, so I was not able to test on any of those maps.

Operating system

Windows 10 Pro 22H2

Plutonium profile

https://forum.plutonium.pw/user/voids29

Discord username

voids_

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    bugSomething isn't workingcomponent: clientIssue related to the game clientgame: T6Issue related to T6mode: ZMIssue only affecting Zombies

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