-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathenum_ex2.py
More file actions
119 lines (92 loc) · 4.42 KB
/
enum_ex2.py
File metadata and controls
119 lines (92 loc) · 4.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
##############################################################################
# #
# Three examples of using the Enumerator Property in Blender 3.3 #
# Pan Thistle, 2023 #
# #
# This program is free software: you can redistribute it and/or modify #
# it under the terms of the GNU General Public License as published by #
# the Free Software Foundation, either version 3 of the License, or #
# (at your option) any later version. #
# #
# This program is distributed in the hope that it will be useful, #
# but WITHOUT ANY WARRANTY; without even the implied warranty of #
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the #
# GNU General Public License for more details. #
# #
# You should have received a copy of the GNU General Public License #
# along with this program. If not, see <https://www.gnu.org/licenses/>. #
# #
##############################################################################
# Example 2: control the number of custom-list-items to display
import bpy
# ------------------------------------------------------------------------------
#
# ----------------------------- PROPERTIES -------------------------------------
class DENUMCTRL_props(bpy.types.PropertyGroup):
def optenum_items(self, context):
# this function will populate 'optenum' with a number of items
# from the 'names' list, specified by the 'ctrl' property
names = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L"]
items = []
for i in range(self.ctrl):
items.append((names[i], names[i], names[i]))
return items
def ctrl_update(self, context):
# note: you MUST select index here, otherwise it will be undefined
# In this case, we set it to the last item in the list
names = ["A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L"]
items = self.get("ctrl", 3)
self.optenum = names[items - 1]
# enumerated list
optenum: bpy.props.EnumProperty(
name="Options",
description="selection list",
items=optenum_items,
)
# controls the number of items for enumerated list
ctrl: bpy.props.IntProperty(default=3, min=3, max=12, update=ctrl_update)
# ------------------------------------------------------------------------------
#
# --------------------------------- PANEL --------------------------------------
class DENUMCTRL_PT_ui(bpy.types.Panel):
bl_space_type = "VIEW_3D"
bl_region_type = "UI"
bl_context = "objectmode"
bl_category = "DENUMCTRL"
bl_label = "DENUMCTRL"
def draw(self, context):
props = context.scene.denum_opt
layout = self.layout
box = layout.box()
row = box.row(align=True)
row.label(text="Items:")
row.prop(props, "ctrl", text="")
row = box.row(align=True)
row.prop(props, "optenum", text="")
row = box.row(align=True)
row.label(text="Current Index")
row.label(text=f'{props.get("optenum", 0)}')
# ------------------------------------------------------------------------------
#
# ------------------------------ REGISTRATION ----------------------------------
classes = (
DENUMCTRL_props,
DENUMCTRL_PT_ui,
)
def register():
from bpy.utils import register_class
for cls in classes:
register_class(cls)
bpy.types.Scene.denum_opt = bpy.props.PointerProperty(type=DENUMCTRL_props)
def unregister():
from bpy.utils import unregister_class
for cls in reversed(classes):
unregister_class(cls)
del bpy.types.Scene.denum_opt
# ------------------------------------------------------------------------------
#
# ------------------------------- RUN MODULE -----------------------------------
if __name__ == "__main__":
print("-" * 30)
register()
unregister()