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progress: fewer updates about throughput
Avoid too much flashing on the console with updates about throughput. Only update throughput once a second.
1 parent 286e7f0 commit 3a73716

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2 files changed

+23
-4
lines changed

2 files changed

+23
-4
lines changed

src/cli/progress.c

Lines changed: 19 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,13 @@
1212
#include "progress.h"
1313
#include "error.h"
1414

15-
#define PROGRESS_UPDATE_TIME 0.05
15+
/*
16+
* Show updates to the percentage and number of objects received
17+
* separately from the throughput to give an accurate progress while
18+
* avoiding too much noise on the screen.
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*/
20+
#define PROGRESS_UPDATE_TIME 0.10
21+
#define THROUGHPUT_UPDATE_TIME 1.00
1622

1723
#define is_nl(c) ((c) == '\r' || (c) == '\n')
1824

@@ -200,11 +206,20 @@ static int fetch_receiving(
200206
else
201207
now = git__timer();
202208

203-
recv_len = (double)stats->received_bytes;
209+
if (progress->throughput_update &&
210+
now - progress->throughput_update < THROUGHPUT_UPDATE_TIME) {
211+
elapsed = progress->throughput_update -
212+
progress->action_start;
213+
recv_len = progress->throughput_bytes;
214+
} else {
215+
elapsed = now - progress->action_start;
216+
recv_len = (double)stats->received_bytes;
217+
218+
progress->throughput_update = now;
219+
progress->throughput_bytes = recv_len;
220+
}
204221

205-
elapsed = now - progress->action_start;
206222
rate = elapsed ? recv_len / elapsed : 0;
207-
done = (stats->received_objects == stats->total_objects);
208223

209224
while (recv_len > 1024 && recv_units[recv_unit_idx+1]) {
210225
recv_len /= 1024;

src/cli/progress.h

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -40,6 +40,10 @@ typedef struct {
4040
git_str sideband;
4141
git_str onscreen;
4242
git_str deferred;
43+
44+
/* Last update about throughput */
45+
double throughput_update;
46+
double throughput_bytes;
4347
} cli_progress;
4448

4549
#define CLI_PROGRESS_INIT { 0 }

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