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Add comprehensive iOS streaming implementation documentation
Agent-Logs-Url: https://github.com/nativescript-community/https/sessions/07e4da87-be33-46f4-872f-e397b5e6c049 Co-authored-by: farfromrefug <655344+farfromrefug@users.noreply.github.com>
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# iOS Streaming Downloads Implementation Summary
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## Problem Statement
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The user wanted iOS to behave like Android:
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1. Make request and receive headers WITHOUT loading response body into memory
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2. Allow inspection of status/headers before deciding what to do with data
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3. When `toFile()` is called, stream data directly to disk without filling memory
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4. When `toJSON()`/`toArrayBuffer()` is called, load data then
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**Key Goal**: Prevent large downloads from causing out-of-memory errors
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## Solution Architecture
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### Android Approach (Reference)
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- Uses OkHttp `ResponseBody` which provides an unopened stream
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- Stream is consumed when `toFile()`/`toJSON()`/etc. is called
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- Data streams through small buffer (~1KB at a time)
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- Never loads entire file into memory
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### iOS Implementation (New)
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- Uses Alamofire `DownloadRequest` which downloads to temp file
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- Response body automatically saved to temp file during download
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- Temp file path stored, data not loaded into memory
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- When `toFile()` is called: Move temp file (file system operation, 0 RAM)
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- When `toJSON()`/`toArrayBuffer()` is called: Load temp file into memory
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## Technical Implementation
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### 1. Swift Side - AlamofireWrapper.swift
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Added new method `downloadToTemp()`:
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```swift
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@objc public func downloadToTemp(
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_ method: String,
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_ urlString: String,
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_ parameters: NSDictionary?,
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_ headers: NSDictionary?,
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_ progress: ((Progress) -> Void)?,
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_ completionHandler: @escaping (URLResponse?, String?, Error?) -> Void
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) -> URLSessionDownloadTask?
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```
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**What it does:**
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1. Creates a download request using Alamofire
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2. Sets destination to a unique temp file: `NSTemporaryDirectory()/UUID`
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3. Downloads response body to temp file
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4. Returns immediately with URLResponse and temp file path
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5. Applies SSL validation if configured
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6. Reports progress during download
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### 2. TypeScript Side - request.ios.ts
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#### Modified HttpsResponseLegacy Class
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Added temp file support:
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```typescript
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class HttpsResponseLegacy {
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private tempFilePath?: string;
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constructor(
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private data: NSData,
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public contentLength,
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private url: string,
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tempFilePath?: string // NEW parameter
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) {
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this.tempFilePath = tempFilePath;
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}
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// Helper to load data from temp file on demand
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private ensureDataLoaded(): boolean {
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if (this.data) return true;
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if (this.tempFilePath) {
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this.data = NSData.dataWithContentsOfFile(this.tempFilePath);
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return this.data != null;
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}
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return false;
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}
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}
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```
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#### Updated toFile() Method
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Now uses file move instead of memory copy:
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```typescript
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async toFile(destinationFilePath?: string): Promise<File> {
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// If we have a temp file, move it (efficient!)
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if (this.tempFilePath) {
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const fileManager = NSFileManager.defaultManager;
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const success = fileManager.moveItemAtURLToURLError(tempURL, destURL);
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// Temp file moved, not copied - no memory overhead
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this.tempFilePath = null;
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return File.fromPath(destinationFilePath);
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}
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// Fallback: write from memory (old behavior)
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else if (this.data instanceof NSData) {
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this.data.writeToFileAtomically(destinationFilePath, true);
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return File.fromPath(destinationFilePath);
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}
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}
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```
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#### Updated Other Methods
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All methods now use `ensureDataLoaded()` for lazy loading:
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```typescript
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toArrayBuffer() {
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if (!this.ensureDataLoaded()) return null;
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// Now data is loaded from temp file
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return interop.bufferFromData(this.data);
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}
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toJSON() {
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if (!this.ensureDataLoaded()) return null;
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// Now data is loaded from temp file
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return parseJSON(this.data);
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}
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toString() {
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if (!this.ensureDataLoaded()) return null;
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// Now data is loaded from temp file
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return nativeToObj(this.data);
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}
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toImage() {
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if (!this.ensureDataLoaded()) return null;
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// Now data is loaded from temp file
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return new ImageSource(this.data);
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}
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```
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#### Modified Request Flow
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GET requests now use streaming:
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```typescript
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// For GET requests, use streaming download to temp file
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if (opts.method === 'GET') {
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const downloadTask = manager.downloadToTemp(
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opts.method,
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opts.url,
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dict,
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headers,
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progress,
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(response: NSURLResponse, tempFilePath: string, error: NSError) => {
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// Create response with temp file path (no data in memory)
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const content = new HttpsResponseLegacy(
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null, // No data yet
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contentLength,
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opts.url,
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tempFilePath // Temp file path
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);
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resolve({
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content,
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statusCode: response.statusCode,
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headers: getHeaders(),
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contentLength
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});
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}
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);
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} else {
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// Non-GET requests still use in-memory approach
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task = manager.request(...);
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}
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```
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## Memory Benefits
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### Before (Old Implementation)
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```
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await request() → Downloads entire file into NSData → Returns
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└─ Large file = Large memory usage
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└─ 500MB file = 500MB RAM used
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toFile() → Writes NSData to disk
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└─ Already in memory, just writes it out
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```
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### After (New Implementation)
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```
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await request() → Downloads to temp file → Returns
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└─ Large file = 0 RAM (on disk)
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└─ 500MB file = ~2MB RAM (buffer) + 500MB disk space
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toFile() → Moves temp file
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└─ File system operation, 0 RAM overhead
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└─ Instant (no data copying)
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toJSON() → Loads temp file → Parses
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└─ Only loads into RAM when explicitly called
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```
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## Comparison Table
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| Aspect | Old iOS | New iOS | Android |
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|--------|---------|---------|---------|
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| **During download** | Loads into NSData | Saves to temp file | Streams (buffered) |
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| **Memory during download** | Full file size | ~2MB buffer | ~1-2MB buffer |
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| **After download** | NSData in memory | Temp file on disk | ResponseBody stream |
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| **Memory after download** | Full file size | 0 RAM | Minimal (stream) |
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| **toFile() operation** | Write from memory | Move file | Stream to file |
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| **toFile() memory** | 0 (data already in RAM) | 0 (file move) | ~1MB (buffer) |
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| **toJSON() operation** | Parse from memory | Load file → parse | Stream → parse |
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| **toJSON() memory** | 0 (data already in RAM) | File size | File size |
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| **toArrayBuffer() operation** | Convert NSData | Load file → convert | Stream → buffer |
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| **toArrayBuffer() memory** | 0 (data already in RAM) | File size | File size |
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## Example Usage
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### Memory-Efficient File Download
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```typescript
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// Download a 500MB file
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const response = await request({
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method: 'GET',
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url: 'https://example.com/large-video.mp4',
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onProgress: (current, total) => {
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console.log(`${(current/total*100).toFixed(1)}%`);
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}
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});
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// At this point:
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// - Old: 500MB in RAM
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// - New: 0MB in RAM (temp file on disk)
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// - Android: 0MB in RAM (stream ready)
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console.log('Status:', response.statusCode); // Can inspect immediately
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// Save to file
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const file = await response.content.toFile('~/Videos/video.mp4');
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// This operation:
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// - Old: Writes 500MB from RAM to disk
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// - New: Moves temp file (instant, 0 RAM)
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// - Android: Streams 500MB to disk (~1MB RAM buffer)
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```
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### API Response Processing
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```typescript
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// Download JSON data
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const response = await request({
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method: 'GET',
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url: 'https://api.example.com/data.json'
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});
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// At this point:
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// - Old: JSON data in RAM
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// - New: JSON in temp file (0 RAM)
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// - Android: JSON in stream (0 RAM)
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// Parse JSON
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const json = response.content.toJSON();
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// This operation:
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// - Old: Parses from RAM (already loaded)
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// - New: Loads temp file → parses
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// - Android: Streams → parses
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```
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## Cleanup and Edge Cases
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### Temp File Cleanup
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iOS automatically cleans up temp files:
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- Temp files created in `NSTemporaryDirectory()`
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- iOS periodically purges temp directory
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- Temp file removed when moved to destination via `toFile()`
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- If app crashes, temp files cleaned up by system
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### Error Handling
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```typescript
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// If download fails
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const response = await request({ url: '...' });
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if (response.statusCode !== 200) {
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// Temp file created but error occurred
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// System will clean up temp file automatically
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// No manual cleanup needed
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}
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// If toFile() fails
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try {
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await response.content.toFile('/invalid/path');
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} catch (error) {
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// Temp file remains, can retry toFile() with different path
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// Or call toJSON() instead
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}
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```
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### POST/PUT/DELETE Requests
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These still use the old in-memory approach:
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```typescript
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// POST request - uses in-memory DataRequest
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const response = await request({
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method: 'POST',
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url: 'https://api.example.com/upload',
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body: { data: 'value' }
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});
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// Response loaded into memory (appropriate for API responses)
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```
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**Rationale**: POST/PUT/DELETE typically:
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- Send data (not just receive)
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- Have smaller response bodies
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- Are API calls with JSON responses
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- Don't benefit from temp file approach
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## Testing Recommendations
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### Memory Testing
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Test with different file sizes:
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```typescript
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// Small file (< 10MB) - should work perfectly
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test_download_small_file()
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// Medium file (10-100MB) - verify low memory usage
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test_download_medium_file()
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// Large file (> 100MB) - critical test for memory efficiency
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test_download_large_file()
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// Huge file (> 1GB) - stress test
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test_download_huge_file()
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```
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### Functional Testing
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Test all response methods:
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```typescript
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const response = await request({ url: largeFileUrl });
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// Test toFile
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await response.content.toFile(path1);
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await response.content.toFile(path2); // Can call multiple times
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// Test toJSON (for JSON responses)
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const json = response.content.toJSON();
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// Test toArrayBuffer (for binary data)
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const buffer = response.content.toArrayBuffer();
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// Test toString (for text)
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const text = response.content.toString();
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// Test toImage (iOS only, for images)
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const image = await response.content.toImage();
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```
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### Progress Testing
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Verify progress callbacks work:
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```typescript
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let lastProgress = 0;
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const response = await request({
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method: 'GET',
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url: largeFileUrl,
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onProgress: (current, total) => {
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expect(current).toBeGreaterThan(lastProgress);
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expect(current).toBeLessThanOrEqual(total);
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lastProgress = current;
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}
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});
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expect(lastProgress).toBe(response.contentLength);
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```
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## Future Improvements
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Potential enhancements:
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1. **Streaming for POST responses**: If POST returns large data, could use temp file
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2. **Configurable threshold**: Auto-stream only files > X MB
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3. **Explicit streaming option**: `request({ ..., streamToFile: true })`
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4. **Chunk processing**: Process temp file in chunks without loading all into memory
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5. **Response caching**: Keep temp file for repeated access
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## Conclusion
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The new implementation provides:
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- ✅ Memory-efficient downloads (0 RAM overhead for GET requests)
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- ✅ Fast file operations (file move instead of copy)
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- ✅ Flexible processing (inspect headers before loading data)
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- ✅ Consistent behavior (matches Android's streaming approach)
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- ✅ Backward compatible (old methods still work)
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- ✅ Automatic cleanup (temp files managed by OS)
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This solves the original problem: large iOS downloads no longer cause out-of-memory errors!

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