Is your feature request related to a problem? Please describe.
Currently, to add new tuning to vehicles, we need to play around with components, which requires a lot of code, especially when you want f.e. for bumpers,hoods and boots to destroy or spoilers to move with Boot.
Describe the solution you'd like
New functions:
addObjectAsVehicleUpgrade(number objectID, number vehicleModelID, number upgradeType)
removeObjectAsVehicleUpgrade(number objectID, number vehicleModelID, number upgradeType)
reloadVehicleUpgrades(number vehicleModelID)
This will add posibility to assign any object ID as tuning, where upgradeType is bumper, spoiler, roof scoop etc.
Describe alternatives you've considered
No response
Additional context
No response
Security Policy
Is your feature request related to a problem? Please describe.
Currently, to add new tuning to vehicles, we need to play around with components, which requires a lot of code, especially when you want f.e. for bumpers,hoods and boots to destroy or spoilers to move with Boot.
Describe the solution you'd like
New functions:
addObjectAsVehicleUpgrade(number objectID, number vehicleModelID, number upgradeType)removeObjectAsVehicleUpgrade(number objectID, number vehicleModelID, number upgradeType)reloadVehicleUpgrades(number vehicleModelID)This will add posibility to assign any object ID as tuning, where upgradeType is bumper, spoiler, roof scoop etc.
Describe alternatives you've considered
No response
Additional context
No response
Security Policy