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Enhance E2E tests to better validate onPressIn and onPressOut events work correctly
Co-authored-by: HariniMalothu17 <185761277+HariniMalothu17@users.noreply.github.com>
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packages/e2e-test-app-fabric/test/TextInputComponentTest.test.ts

Lines changed: 21 additions & 15 deletions
Original file line numberDiff line numberDiff line change
@@ -205,31 +205,33 @@ describe('TextInput Tests', () => {
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// Get reference to state display element
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const stateText = await app.findElementByTestID('textinput-state-display');
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208-
// Position the cursor over the component but don't click yet
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await component.moveTo();
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// Verify initial state
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const initialText = await stateText.getText();
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expect(initialText).toBe('PressIn/PressOut message');
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211-
// Use a custom approach: try to move and click in one motion to isolate onPressIn
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// Since touchAction isn't working, we'll modify our test strategy to verify
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// that the component responds to press events and rely on the final state
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// Trigger press interaction - this will fire both onPressIn and onPressOut
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await component.click();
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// Since click triggers both onPressIn and onPressOut, we should verify
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// that the press functionality is working by checking the final state
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// After click interaction, verify that:
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// 1. The state has changed from the initial state (proving onPressIn fired)
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// 2. The final state is the expected onPressOut state (proving onPressOut fired)
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await app.waitUntil(
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async () => {
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const currentText = await stateText.getText();
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// After a complete click, the state should be either the intermediate state
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// or the final "Released" state depending on timing
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return currentText === 'Released click/touch' || currentText === 'Holding down the click/touch';
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return currentText === 'Released click/touch';
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},
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{
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timeout: 5000,
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timeoutMsg: 'State text not updated after press interaction.',
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timeoutMsg: 'State text not updated to final onPressOut state after press interaction.',
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},
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);
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// Final assertion - the component should be responsive to press events
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expect(['Released click/touch', 'Holding down the click/touch']).toContain(await stateText.getText());
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// Final assertion - verify the complete press/release cycle worked
230+
const finalText = await stateText.getText();
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expect(finalText).toBe('Released click/touch');
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// Verify that the state changed from initial, proving onPressIn fired
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expect(finalText).not.toBe(initialText);
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// This step helps avoid UI lock by unfocusing the input
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const search = await app.findElementByTestID('example_search');
@@ -246,6 +248,10 @@ describe('TextInput Tests', () => {
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// Get reference to state display element
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const stateText = await app.findElementByTestID('textinput-state-display');
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251+
// Verify initial state before interaction
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const initialText = await stateText.getText();
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expect(initialText).toBe('PressIn/PressOut message');
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// Use click() which triggers both onPressIn and onPressOut in sequence
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// This should result in the final state being "Released click/touch"
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await component.click();
@@ -258,11 +264,11 @@ describe('TextInput Tests', () => {
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},
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{
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timeout: 5000,
261-
timeoutMsg: 'State text not updated after onPressOut.',
267+
timeoutMsg: 'State text not updated to final onPressOut state.',
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},
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);
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265-
// Assertion
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// Verify that onPressOut event fired and set the final state correctly
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expect(await stateText.getText()).toBe('Released click/touch');
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// Clean up by unfocusing the input

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