You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+13-3Lines changed: 13 additions & 3 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -2,12 +2,12 @@
2
2
This library renders a subset of [ABC Music Notation](http://abcnotation.com/) in Unity. It is built on the [ABCSharp](https://github.com/matthewcpp/abcsharp) parsing library.
3
3
4
4
### Installation
5
-
The easiest way to to use the library is to download the repo as a zip archive and place the extracted directory into your Assets folder. Optionally the repo can be included as a git submodule in your project.
5
+
The easiest way to to use the library is to install it using the Unity package manager.
6
6
This project requires the installation of the basic TextMeshPro asset package.
7
7
8
8
### Basic Usage
9
9
The included sample scene shows basic layout usage.
10
-
The `ABCLayout` prefab serves as a top level container for all the sprites needed to display the score. The layout will attempt to fill as much as the area defined by the object's RectTransform.
10
+
The `ABCLayout` prefab serves as a top level container for all the sprites needed to display the score. The layout will attempt to fill as the area defined by the object's RectTransform.
11
11
Abc code is rendering using the `LoadString`, `LoadStream`, or `LoadFile` methods on the `ABCUnity.Layout` class.
12
12
Individual items can have their color set using the `SetItemColor` method.
0 commit comments