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Merge branch 'main' into update-coding-conventions
2 parents 61654c0 + 2e37011 commit 44c5e23

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Assets/MackySoft/MackySoft.SerializeReferenceExtensions/Editor/SubclassSelectorDrawer.cs

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@@ -71,7 +71,7 @@ public override void OnGUI (Rect position, SerializedProperty property, GUIConte
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Rect foldoutRect = new Rect(position);
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foldoutRect.height = EditorGUIUtility.singleLineHeight;
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#if UNITY_2022_2_OR_NEWER && !UNITY_6000_0_OR_NEWER
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#if UNITY_2022_2_OR_NEWER && !UNITY_6000_0_OR_NEWER && !UNITY_2022_3
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// NOTE: Position x must be adjusted.
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// FIXME: Is there a more essential solution...?
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// The most promising is UI Toolkit, but it is currently unable to reproduce all of SubclassSelector features. (Complete provision of contextual menu, e.g.)
@@ -85,7 +85,7 @@ public override void OnGUI (Rect position, SerializedProperty property, GUIConte
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foldoutRect.x -= 12;
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#endif
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property.isExpanded = EditorGUI.Foldout(foldoutRect, property.isExpanded, GUIContent.none, true);
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property.isExpanded = EditorGUI.Foldout(foldoutRect, property.isExpanded, GUIContent.none, true);
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}
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// Draw property if expanded.

STATUS.md

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2026/01/17
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2026/01/18
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- 2023.2+でなければ、Exampleを開いたときにSerielizeReferenceの共変性・反変性の警告が出るため注意
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- 型検索のリファクタ完了。各型の表示を保証するためのテストを作成する
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- #83を消化。おそらく要件を解決出来ている。
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- テストを作成。検証の確実性が向上
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- CIを整備し、UnityバージョンやSecretsの扱いを最新状態にした
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- リリースするためには既存Issue・PRを消化する必要があるが、忙しいので来週目途とする

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