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[update] documentation
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crates/lambda-rs/src/render/shader.rs

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//! GLSL source or file path + metadata) into a SPIR‑V binary suitable for
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//! pipeline creation.
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//!
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//! Use the platform’s shader backend configured for the workspace (e.g., naga
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//! or shaderc) without exposing backend‑specific types in the public API.
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//! Use the platform’s shader backend configured for the workspace (naga)
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//! without exposing backend‑specific types in the public API.
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// Expose the platform shader compiler abstraction
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pub use lambda_platform::shader::{

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