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Copy file name to clipboardExpand all lines: src/main/kotlin/com/lambda/config/groups/InteractSettings.kt
+8-8Lines changed: 8 additions & 8 deletions
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@@ -30,15 +30,15 @@ class InteractSettings(
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c:Configurable,
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baseGroup:NamedEnum
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) : SettingGroup(c), InteractConfig {
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overrideval rotate by c.setting("Rotate For Place", true, "Rotate towards block while placing").group(baseGroup).index()
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overrideval rotate by c.setting("Rotate For Interact", true, "Rotate towards block while placing").group(baseGroup).index()
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overrideval airPlace by c.setting("Air Place", AirPlaceMode.None, "Allows for placing blocks without adjacent faces").group(baseGroup).index()
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overrideval axisRotateSetting by c.setting("Axis Rotate", true, "Overrides the Rotate For Place setting and rotates the player on each axis to air place rotational blocks") { airPlace.isEnabled }.group(baseGroup).index()
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overrideval sorter by c.setting("Place Sorter", ActionConfig.SortMode.Tool, "The order in which placements are performed").group(baseGroup).index()
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overrideval tickStageMask by c.setting("Place Stage Mask", setOf(TickEvent.Input.Post), ALL_STAGES.toSet(), description ="The sub-tick timing at which place actions are performed").group(baseGroup).index()
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overridevalplaceConfirmationMode by c.setting("Place Confirmation", PlaceConfirmationMode.PlaceThenAwait, "Wait for block placement confirmation").group(baseGroup).index()
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overridevalmaxPendingPlacements by c.setting("Max Pending Placements", 5, 0..30, 1, "The maximum amount of pending placements").group(baseGroup).index()
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overridevalplacementsPerTick by c.setting("Places Per Tick", 1, 1..30, 1, "Maximum instant block places per tick").group(baseGroup).index()
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overrideval swing by c.setting("Swing On Place", true, "Swings the players hand when placing").group(baseGroup).index()
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overrideval swingType by c.setting("Place Swing Type", BuildConfig.SwingType.Vanilla, "The style of swing") { swing }.group(baseGroup).index()
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overrideval sorter by c.setting("Interaction Sorter", ActionConfig.SortMode.Tool, "The order in which placements are performed").group(baseGroup).index()
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overrideval tickStageMask by c.setting("Interaction Stage Mask", setOf(TickEvent.Input.Post), ALL_STAGES.toSet(), description ="The sub-tick timing at which place actions are performed").group(baseGroup).index()
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overridevalinteractConfirmationMode by c.setting("Interact Confirmation", PlaceConfirmationMode.PlaceThenAwait, "Wait for block placement confirmation").group(baseGroup).index()
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overridevalmaxPendingInteractions by c.setting("Max Pending Interactions", 5, 0..30, 1, "The maximum amount of pending placements").group(baseGroup).index()
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overridevalinteractionsPerTick by c.setting("Interactions Per Tick", 1, 1..30, 1, "Maximum instant block places per tick").group(baseGroup).index()
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overrideval swing by c.setting("Swing On Interact", true, "Swings the players hand when placing").group(baseGroup).index()
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overrideval swingType by c.setting("Interact Swing Type", BuildConfig.SwingType.Vanilla, "The style of swing") { swing }.group(baseGroup).index()
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overrideval sounds by c.setting("Place Sounds", true, "Plays the placing sounds").group(baseGroup).index()
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