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moved request updates in break manager to on tick to remove needless tick delay if rotations are already complete or disabled, and improved general request handling logic
Copy file name to clipboardExpand all lines: common/src/main/kotlin/com/lambda/config/groups/BreakSettings.kt
+1-1Lines changed: 1 addition & 1 deletion
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@@ -40,7 +40,7 @@ class BreakSettings(
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overrideval ignoredBlocks by c.setting("Ignored Blocks", allSigns, "Blocks that wont be broken") { vis() }
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overrideval breakConfirmation by c.setting("Break Confirmation", BreakConfirmationMode.BreakThenAwait, "The style of confirmation used when breaking") { vis() }
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overrideval maxPendingBreaks by c.setting("Max Pending Breaks", 5, 1..30, 1, "The maximum amount of pending breaks") { vis() }
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overridevalbreaksPerTick by c.setting("Instant Breaks Per Tick", 5, 1..30, 1, "Maximum instant block breaks per tick") { vis() }
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overridevalinstantBreaksPerTick by c.setting("Instant Breaks Per Tick", 5, 1..30, 1, "Maximum instant block breaks per tick") { vis() }
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overrideval breakWeakBlocks by c.setting("Break Weak Blocks", false, "Break blocks that dont have structural integrity (e.g: grass)") { vis() }
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overrideval forceSilkTouch by c.setting("Force Silk Touch", false, "Force silk touch when breaking blocks") { vis() }
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overrideval forceFortunePickaxe by c.setting("Force Fortune Pickaxe", false, "Force fortune pickaxe when breaking blocks") { vis() }
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