Skip to content

[v0.0.5] Reimplement CraftingUI with Improved Architecture #12

@jacuzzicoding

Description

@jacuzzicoding

Description

The current CraftingUI implementation has several issues related to how it handles rendering and resource management. It creates textures during drawing, has inconsistent font handling, and doesn't properly integrate with the UI system.

Requirements

  • Reimplement CraftingUI to follow a standardized UI component approach
  • Create textures during initialization, not during rendering
  • Fix font handling to use UIManager's font system
  • Implement proper UI element interfaces
  • Ensure all UI elements use consistent patterns

Technical Details

Current issues:

  • CraftingUI.cs creates textures in Draw() method
  • Font loading is inconsistent between UI components
  • CraftingUI doesn't properly handle SpriteBatch state

Acceptance Criteria

  • CraftingUI renders correctly when toggled
  • Textures are created once during initialization
  • Font handling is consistent with other UI components
  • UI follows a standardized interface pattern
  • No memory leaks or resource duplication

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions