Hello, I'm trying to integrate the voxel plotting into an existing application. I'm seeing the transformation of the voxels change with that of seemingly unrelated cuboid entities and with changing camera position. It's a bit of a long shot but I was wondering if you had any ideas what might cause such behaviour @hacknus ?
e.g. without other cuboid entities:

with an added cuboid entity, with some rotation:
I'm pretty sure that my system that handles the updating of the cuboid transform should not alter the spawned voxel entity. Any insight is hugely appreciated, the integration feels close except for this odd behaviour!