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Rust: Avoid overlapping path resolution consistency checks
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rust/ql/lib/codeql/rust/internal/PathResolutionConsistency.qll

Lines changed: 5 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -17,11 +17,13 @@ query predicate multiplePathResolutions(Path p, ItemNode i) {
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not use.isGlob() and
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not use.hasUseTreeList()
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).getPath() and
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// avoid overlap with `multipleCallTargets` below
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not p = any(CallExpr ce).getFunction().(PathExpr).getPath() and
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strictcount(resolvePath(p)) > 1
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}
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/** Holds if `call` has multiple static call targets including `target`. */
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query predicate multipleMethodCallTargets(MethodCallExpr call, Callable target) {
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query predicate multipleCallTargets(CallExprBase call, Callable target) {
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target = call.getStaticTarget() and
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strictcount(call.getStaticTarget()) > 1
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}
@@ -51,8 +53,8 @@ int getPathResolutionInconsistencyCounts(string type) {
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type = "Multiple path resolutions" and
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result = count(Path p | multiplePathResolutions(p, _) | p)
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or
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type = "Multiple static method call targets" and
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result = count(CallExprBase call | multipleMethodCallTargets(call, _) | call)
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type = "Multiple static call targets" and
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result = count(CallExprBase call | multipleCallTargets(call, _) | call)
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or
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type = "Multiple record fields" and
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result = count(FieldExpr fe | multipleStructFields(fe, _) | fe)

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