BuildPipeline.BuildPlayer(levels, "xcode_project", BuildTarget.iPhone, BuildOptions.None);
This code causes the following error:
UriFormatException: Invalid URI: The format of the URI could not be determined: xcode_project/.
System.Uri rootURI = new System.Uri( ( projectRootPath + "/." ) );
in XCodeEditor/XCProject.cs
check this:
Everyplay/everyplay-ios-sdk#20
Unity 4.5.0f6
OS X 10.9.2
XCode 5.1.1