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@@ -133,7 +133,7 @@ Embracing this framework, we support (postgraduate) training initiatives through
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## Gamification in Global Health Education
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We collaborate with the **[Interdisciplinary Academy of Competence & Education for Global Health](https://www.bnitm.de/en/training/zentrum-fuer-fort-und-weiterbildung/iace)** (BNITM) and external software developers specializing in digital games, and mixed reality to design applications for training and capacity exchange in Global Health.
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We collaborate with the **Interdisciplinary Academy of Competence & Education for Global Health** (BNITM) and external software developers specializing in digital games, and mixed reality to design applications for training and capacity exchange in Global Health.
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**Our contributions include**
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- crafting narrative designs
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Open-source single-player serious game to strengthen epidemiological outbreak investigation and public health response. The project was supported and funded by the [Hamburg Open Online University](https://portal.hoou.de/).
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Open-source single-player serious game to strengthen epidemiological outbreak investigation and public health response. The project was supported and funded by the Hamburg Open Online University.
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**Collaborating partners:** <br>
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[Hamburg University of Applied Sciences](https://www.haw-hamburg.de/) <br>
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Hamburg University of Applied Sciences <br>
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Octofox Games UG
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</Teaser>
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<Teaser
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title="eVeeR - Educational Virtual Environment for Epidemic Response"
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