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DSLog(@"weird difficulty for block at height %u with target %@ (off by %u)", self.height, uint256_hex(setCompactBE(self.target)), diff);
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+
DSLog(@"[%@] weird difficulty for block at height %u with target %@ (off by %u)", self.chain.name, self.height, uint256_hex(setCompactBE(self.target)), diff);
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}
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return (abs(diff) < 2); //the core client is less precise with a rounding error that can sometimes cause a problem. We are very rarely 1 off
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