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Description
Evaluate ways we could eliminate and/or improve the curation step
IDEAS
Random sampling:
each voting address has ability to vote on a subset of projects, or 10 pairwise comparisons to more closely evaluate.
Pairwise:
would our weighting of how much on-chain points have anything to do with that? - would need a formula
https://pairwise.generalmagic.io/
https://gov.optimism.io/t/final-pairwise-tinder-ux-for-web3-community-signaling/6142/14
Variations
- 2 at a time or 4-5 ranked choice to get more granularity
- Complex mode - pioneer.app (online accelerator) - https://medium.com/pioneerdotapp/pioneer-how-it-works-thoughts-and-takeaways-27b87d483a3e - every week there's a project update - you see 10 binary options, you can see description and what they did this week and plans for next week, and judge which progress is better - they show a leaderboard - and they pair two projects together (ex two in the e-commerce space) - like a tournament - there's a feedback system they've developed
Continuous DAO Drops - weekly/biweekly/monthly - project logs progress - voting - feedback - gameified - leaderboards top 50, based on stage, country, etc-
Option - if project/person is at top of leader board, they more power
dot vote across 10 -
vote on similar projects (compare similar projects)
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Question: would that still have the popularity contest problem - is there a way to minimize that?
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Prediction Market (ties into incentives)
Game around predicting how popular each project will be, get a kickback, can stake money on your prediction
Scouts
Give $50k to these people to give to most impactful projects. After, evaluate how impactfully that was given out, each scout receives more money to give if they do well.
- Recipients in previous round could be scouts in next round.
- vote on projects similar to yours