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| 1 | +/* Copyright (c) 2022, Collab |
| 2 | + * All rights reserved |
| 3 | +*/ |
| 4 | +/* |
| 5 | + Joystick3Axis.h - Control 3-axis joystick with button. |
| 6 | +*/ |
| 7 | + |
| 8 | +#include "Joystick3Axis.h" |
| 9 | + |
| 10 | +Joystick3Axis::Joystick3Axis( |
| 11 | + int x_axis_pin, |
| 12 | + int y_axis_pin, |
| 13 | + int z_axis_pin, |
| 14 | + int button_pin |
| 15 | +) { |
| 16 | + _xAxisPin = x_axis_pin; |
| 17 | + _yAxisPin = y_axis_pin; |
| 18 | + _zAxisPin = z_axis_pin; |
| 19 | + _buttonPin = button_pin; |
| 20 | +} |
| 21 | + |
| 22 | +void Joystick3Axis::begin() { |
| 23 | + // button |
| 24 | + pinMode(_buttonPin, INPUT_PULLUP); |
| 25 | + |
| 26 | + // axes |
| 27 | + pinMode(_xAxisPin, INPUT); |
| 28 | + pinMode(_yAxisPin, INPUT); |
| 29 | + pinMode(_zAxisPin, INPUT); |
| 30 | +} |
| 31 | + |
| 32 | +int Joystick3Axis::readButton() { |
| 33 | + return digitalRead(_buttonPin); |
| 34 | +} |
| 35 | + |
| 36 | +int Joystick3Axis::readXAxis(int deadzone) { |
| 37 | + int value = analogRead(_xAxisPin); |
| 38 | + |
| 39 | + return applyDeadzone(value, deadzone); |
| 40 | +} |
| 41 | + |
| 42 | +int Joystick3Axis::readYAxis(int deadzone) { |
| 43 | + int value = analogRead(_yAxisPin); |
| 44 | + |
| 45 | + return applyDeadzone(value, deadzone); |
| 46 | +} |
| 47 | + |
| 48 | +int Joystick3Axis::readZAxis(int deadzone) { |
| 49 | + int value = analogRead(_zAxisPin); |
| 50 | + |
| 51 | + return applyDeadzone(value, deadzone); |
| 52 | +} |
| 53 | + |
| 54 | +int Joystick3Axis::applyDeadzone(int value, int deadzone, int min, int max) { |
| 55 | + value = map(value, 0, 4095, min, max); |
| 56 | + |
| 57 | + if (value > deadzone) { |
| 58 | + value = value - deadzone; |
| 59 | + } else if (value < -deadzone) { |
| 60 | + value = value + deadzone; |
| 61 | + } else if (abs(value) < deadzone) { |
| 62 | + value = 0; |
| 63 | + } else { |
| 64 | + value = 0; |
| 65 | + } |
| 66 | + |
| 67 | + return map(value, min + deadzone, max - deadzone, min, max); |
| 68 | +} |
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