I have several open issues about drawing primitives on IOS. This reports that the situation has become worse.
I haven't determined if you tried to fix the old complaints or are just the unlucky victim of bit decay. Here
is a rendering from an android device, which is correct.

Here is a rendering from the identical sources on IOS. Note that many of the curved lines and filled polygons
are rendered incorrectly.

I have several open issues about drawing primitives on IOS. This reports that the situation has become worse.

I haven't determined if you tried to fix the old complaints or are just the unlucky victim of bit decay. Here
is a rendering from an android device, which is correct.
Here is a rendering from the identical sources on IOS. Note that many of the curved lines and filled polygons

are rendered incorrectly.