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🐛 Fix: fix img for shader.
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content/posts/threejs-journey-notes-6-shaders-part1.md

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@@ -35,7 +35,7 @@ Two types of shaders
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- *send data from vertex shader to fragment shader*, this kind of data is called **varying**
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- 中间状态会 get interpolated,比如三角形每个顶点的 color 不一样的话,中间的点的颜色就会混合三种颜色。也不仅是 color 有这种效果
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![](https://static.zhuzi.dev/threejs-journey/shader-basic.png)
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Why creating our own shaders
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- Three.js materials are limited

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