One thing I kinda write a lot are tables for game objects, messages and also things like input options e.g. ```lua ---@enum Input return { MoveUp = "move_up", -- .. } ``` technically there is nothing stopping us from just generating these through defold.nvim
One thing I kinda write a lot are tables for game objects, messages and also things like input options
e.g.
technically there is nothing stopping us from just generating these through defold.nvim