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lines changed Original file line number Diff line number Diff line change 1919 - [ ] Increase unit test friendliness
2020 - [ ] Hide main loop from user, or at least, make it easier to use
2121 - [ ] Event System
22- - [ ] Provide a method to set a background image
22+ - [x ] Provide a method to set a background image
2323- [x] Fix camera stretching
2424- [x] Fix crushing of non-square textures
2525- [ ] Add separate world coordinate system
26- - [ ] Store index buffer in engine as it is the same accross all layers
26+ - [x ] Store index buffer in engine as it is the same accross all layers
2727- [ ] Tile rendering
2828
2929- [x] Further goals (0.2.0 release blockers)
3030 - [x] Implement Transformation2D
3131 - [x] Implement Camera2D (using 3D proj matrix)
32- - [ ] Background texture
32+ - [x ] Background texture
3333
3434- [ ] Possible 0.3.0 release
3535 - [ ] Sound system
3636 - [ ] User input system
3737
3838- [ ] Possible 0.4.0 release
39- - [ ] Physics system including Collision2D suvat etc
39+ - [ ] GUI using framework eg iced egui
4040
4141- [ ] Possible 0.5.0 release
42- - [ ] GUI using framework eg iced egui
42+ - [ ] Physics system including Collision2D suvat etc
43+
44+ - [ ] Possible 0.6.0 release
45+ - [ ] Tilemap (stores entities and a Tile2D type maybe)
46+
4347
4448- [ ] 1.0 release when all basic components needed to make a game present and code is in good shape + performant
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