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project: Fix name spaces.
1 parent dc3d1f2 commit 8c3ff94

12 files changed

+20
-27
lines changed

Editor/Descriptors/SetCoilUnitDescriptor.cs

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -29,8 +29,7 @@ protected override void DefinedPort(IUnitPort port, UnitPortDescription descript
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{
3030
base.DefinedPort(port, description);
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32-
switch (port.key)
33-
{
32+
switch (port.key) {
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case nameof(SetCoilUnit.Id):
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description.summary = "The ID of the coil to be set.";
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break;

Editor/GleUnitAnalyzer.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
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using VisualPinball.Unity;
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using VisualPinball.Unity.VisualScripting;
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22-
namespace Editor
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namespace VisualPinball.Unity.VisualScripting.Editor
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{
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[Analyser(typeof(SwitchEventUnit))]

Editor/PropertyDrawers/VisualScriptingCoilPropertyDrawer.cs

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -15,14 +15,13 @@
1515
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using UnityEditor;
18-
using VisualPinball.Unity.VisualScripting;
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20-
namespace Editor.PropertyDrawers
19+
namespace VisualPinball.Unity.VisualScripting.Editor
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{
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[CustomPropertyDrawer(typeof(VisualScriptingCoil))]
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public class VisualScriptingCoilPropertyDrawer : VisualScriptingDeviceItemPropertyDrawer
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{
25-
public override string NameName => nameof(VisualScriptingCoil.Name);
26-
public override string DescName => nameof(VisualScriptingCoil.Desc);
24+
protected override string NameName => nameof(VisualScriptingCoil.Name);
25+
protected override string DescName => nameof(VisualScriptingCoil.Desc);
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}
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}

Editor/PropertyDrawers/VisualScriptingDeviceItemPropertyDrawer.cs

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -16,16 +16,15 @@
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using UnityEditor;
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using UnityEngine;
19-
using VisualPinball.Unity.VisualScripting;
2019

21-
namespace Editor.PropertyDrawers
20+
namespace VisualPinball.Unity.VisualScripting.Editor
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{
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public abstract class VisualScriptingDeviceItemPropertyDrawer : PropertyDrawer
2423
{
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private const float Padding = 2f;
2625

27-
public abstract string NameName { get; }
28-
public abstract string DescName { get; }
26+
protected abstract string NameName { get; }
27+
protected abstract string DescName { get; }
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3029
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
3130
{

Editor/PropertyDrawers/VisualScriptingLampPropertyDrawer.cs

Lines changed: 3 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -15,14 +15,13 @@
1515
// along with this program. If not, see <https://www.gnu.org/licenses/>.
1616

1717
using UnityEditor;
18-
using VisualPinball.Unity.VisualScripting;
1918

20-
namespace Editor.PropertyDrawers
19+
namespace VisualPinball.Unity.VisualScripting.Editor
2120
{
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[CustomPropertyDrawer(typeof(VisualScriptingLamp))]
2322
public class VisualScriptingLampPropertyDrawer : VisualScriptingDeviceItemPropertyDrawer
2423
{
25-
public override string NameName => nameof(VisualScriptingLamp.Name);
26-
public override string DescName => nameof(VisualScriptingLamp.Desc);
24+
protected override string NameName => nameof(VisualScriptingLamp.Name);
25+
protected override string DescName => nameof(VisualScriptingLamp.Desc);
2726
}
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}

Editor/PropertyDrawers/VisualScriptingSwitchPropertyDrawer.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -17,12 +17,12 @@
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using UnityEditor;
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using VisualPinball.Unity.VisualScripting;
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20-
namespace Editor.PropertyDrawers
20+
namespace VisualPinball.Unity.VisualScripting.Editor
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{
2222
[CustomPropertyDrawer(typeof(VisualScriptingSwitch))]
2323
public class VisualScriptingSwitchPropertyDrawer : VisualScriptingDeviceItemPropertyDrawer
2424
{
25-
public override string NameName => nameof(VisualScriptingSwitch.Name);
26-
public override string DescName => nameof(VisualScriptingSwitch.Desc);
25+
protected override string NameName => nameof(VisualScriptingSwitch.Name);
26+
protected override string DescName => nameof(VisualScriptingSwitch.Desc);
2727
}
2828
}

Editor/Widgets/GetLampValueUnitWidget.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
1919
using Unity.VisualScripting;
2020
using VisualPinball.Unity;
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22-
namespace VisualPinball.Unity.VisualScripting
22+
namespace VisualPinball.Unity.VisualScripting.Editor
2323
{
2424
[Widget(typeof(GetLampValueUnit))]
2525
public sealed class GetLampValueUnitWidget : UnitWidget<GetLampValueUnit>

Editor/Widgets/GleUnitWidget.cs

Lines changed: 1 addition & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -14,12 +14,9 @@
1414
// You should have received a copy of the GNU General Public License
1515
// along with this program. If not, see <https://www.gnu.org/licenses/>.
1616

17-
using System;
18-
using System.Collections.Generic;
19-
using System.Linq;
2017
using Unity.VisualScripting;
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22-
namespace VisualPinball.Unity.VisualScripting
19+
namespace VisualPinball.Unity.VisualScripting.Editor
2320
{
2421
public abstract class GleUnitWidget<TUnit> : UnitWidget<TUnit> where TUnit : Unit, IGleUnit
2522
{

Editor/Widgets/LampEventUnitWidget.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -18,7 +18,7 @@
1818
using System.Collections.Generic;
1919
using Unity.VisualScripting;
2020

21-
namespace VisualPinball.Unity.VisualScripting
21+
namespace VisualPinball.Unity.VisualScripting.Editor
2222
{
2323
[Widget(typeof(LampEventUnit))]
2424
public sealed class LampEventUnitWidget : UnitWidget<LampEventUnit>

Editor/Widgets/SetCoilUnitWidget.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -19,7 +19,7 @@
1919
using System.Linq;
2020
using Unity.VisualScripting;
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22-
namespace VisualPinball.Unity.VisualScripting
22+
namespace VisualPinball.Unity.VisualScripting.Editor
2323
{
2424
[Widget(typeof(SetCoilUnit))]
2525
public sealed class SetCoilUnitWidget : GleUnitWidget<SetCoilUnit>

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