11using System ;
2+ using System . Collections ;
23using System . Collections . Generic ;
34using System . Linq ;
45using System . Runtime . InteropServices ;
@@ -14,13 +15,13 @@ public class VisualScriptingGamelogicEngine : MonoBehaviour, IGamelogicEngine
1415 {
1516 public string Name { get ; } = "Visual Scripting Gamelogic Engine" ;
1617
17- public GamelogicEngineSwitch [ ] AvailableSwitches => throw new NotImplementedException ( ) ;
18+ public GamelogicEngineSwitch [ ] AvailableSwitches => new GamelogicEngineSwitch [ 0 ] ;
1819
19- public GamelogicEngineLamp [ ] AvailableLamps => throw new NotImplementedException ( ) ;
20+ public GamelogicEngineLamp [ ] AvailableLamps => new GamelogicEngineLamp [ 0 ] ;
2021
21- public GamelogicEngineCoil [ ] AvailableCoils => throw new NotImplementedException ( ) ;
22+ public GamelogicEngineCoil [ ] AvailableCoils => new GamelogicEngineCoil [ 0 ] ;
2223
23- public GamelogicEngineWire [ ] AvailableWires => throw new NotImplementedException ( ) ;
24+ public GamelogicEngineWire [ ] AvailableWires => new GamelogicEngineWire [ 0 ] ;
2425
2526 public event EventHandler < AvailableDisplays > OnDisplaysAvailable ;
2627 public event EventHandler < DisplayFrameData > OnDisplayFrame ;
@@ -31,12 +32,11 @@ public class VisualScriptingGamelogicEngine : MonoBehaviour, IGamelogicEngine
3132
3233 public void OnInit ( Player player , TableApi tableApi , BallManager ballManager )
3334 {
34- throw new NotImplementedException ( ) ;
35+
3536 }
3637
3738 public void Switch ( string id , bool isClosed )
3839 {
39- throw new NotImplementedException ( ) ;
4040 }
4141 }
4242}
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