You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
+2-2Lines changed: 2 additions & 2 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -10,11 +10,11 @@ Additional documentation and release notes are available at [Multiplayer Documen
10
10
11
11
### Added
12
12
13
-
- Added a new variant of `UnityTransport.GetDefaultPipelineConfigurations` that takes a reference to the created `NetworkDriver`. This will register all pipeline stages that `UnityTransport` requires, removing the need to manually register them in your own custom driver constructor.
13
+
- Added a new variant of `UnityTransport.GetDefaultPipelineConfigurations` that takes a reference to the created `NetworkDriver`. This will register all pipeline stages that `UnityTransport` requires, removing the need to manually register them in your own custom driver constructor. (#3980)
14
14
15
15
### Changed
16
16
17
-
-`NetworkMetricsPipelineStage` is now defined even when the multiplayer tools package is not installed, removing the need to guard its registration behind a version define when using a custom driver in `UnityTransport`.
17
+
-`NetworkMetricsPipelineStage` is now defined even when the multiplayer tools package is not installed, removing the need to guard its registration behind a version define when using a custom driver in `UnityTransport`. (#3980)
0 commit comments