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Updated changelog and package version for Netcode in anticipation of v2.8.0 release
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/)
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Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com).
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## [Unreleased]
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## [2.8.0] - 2025-12-15
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### Added
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- Improve performance of `NetworkTransformState`. (#3770)
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- Changed NetworkAnimator to use the `RpcAttribute` along with the appropriate `SendTo` parameter. (#3586)
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### Deprecated
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### Removed
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### Fixed
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- Ensure `NetworkBehaviour.IsSessionOwner` is correctly set when a new session owner is promoted. (#3817)
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- Fixed issue where using the dedicated server package would override all attempts to change the port by code. (#3760)
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- Fixed issue with authority animator instance sending itself RPCs. (#3586)
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### Security
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### Obsolete
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## [2.7.0] - 2025-10-27
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### Added

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