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com.unity.netcode.gameobjects/Runtime/Transports/UTP Expand file tree Collapse file tree 1 file changed +2
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lines changed Original file line number Diff line number Diff line change @@ -1233,10 +1233,11 @@ public override void Initialize(NetworkManager networkManager = null)
12331233 // We also increase the maximum resend timeout since the default one in UTP is very
12341234 // aggressive (optimized for latency and low bandwidth). With NGO, it's too low and
12351235 // we sometimes notice a lot of useless resends, especially if using Relay. (We can
1236- // only do this with UTP 2.0 because 1.X doesn't support that parameter.)
1236+ // only do this with UTP 2.0 because 1.X doesn't support that parameter.)
12371237 m_NetworkSettings . WithReliableStageParameters (
12381238 windowSize : 64
12391239#if UTP_TRANSPORT_2_0_ABOVE
1240+ ,
12401241 maximumResendTime : m_ProtocolType == ProtocolType . RelayUnityTransport ? 750 : 500
12411242#endif
12421243 ) ;
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