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corrected logging and code coverage typo
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.yamato/code-coverage.yml

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@@ -38,7 +38,7 @@ code_coverage_{{ platform.name }}_{{ editor }}:
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commands:
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- unity-downloader-cli --fast --wait -u {{ editor }} -c Editor {% if platform.name == "mac" %} --arch arm64 {% endif %} # For macOS we use ARM64 models
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- upm-pvp create-test-project test-project --packages "upm-ci~/packages/*.tgz" --unity .Editor
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- UnifiedTestRunner --suite=editor --suite=playmode --editor-location=.Editor --testproject=test-project --enable-code-coverage coverage-upload-options="reportsDir:$PWD/test-results/CoverageResults;name:NGOv1_{{ platform.name }}_{{ editor }};flags:NGOv1_{{ platform.name }}_{{ editor }};verbose" --coverage-results-path=$PWD/test-results/CoverageResults --coverage-options="generateHtmlReport;generateAdditionalMetrics;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime" --extra-editor-arg=--burst-disable-compilation --timeout={ test_timeout }} --rerun-strategy=Test --retry={{ num_test_retries }} --clean-library-on-rerun --artifacts-path=test-results
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- UnifiedTestRunner --suite=editor --suite=playmode --editor-location=.Editor --testproject=test-project --enable-code-coverage coverage-upload-options="reportsDir:$PWD/test-results/CoverageResults;name:NGOv1_{{ platform.name }}_{{ editor }};flags:NGOv1_{{ platform.name }}_{{ editor }};verbose" --coverage-results-path=$PWD/test-results/CoverageResults --coverage-options="generateHtmlReport;generateAdditionalMetrics;assemblyFilters:+Unity.Netcode.Editor,+Unity.Netcode.Runtime" --extra-editor-arg=--burst-disable-compilation --timeout={{ test_timeout }} --rerun-strategy=Test --retry={{ num_test_retries }} --clean-library-on-rerun --artifacts-path=test-results
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artifacts:
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logs:
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paths:

.yamato/project-builders/project-builders.yml

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@@ -34,7 +34,7 @@ build_{{ netcodeProject[0] }}_project:
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commands:
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# Validate inputs passed via Yamato variables
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- python Tools/scripts/BuildAutomation/validate_params.py
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- echo Building {{ netcodeProject[0] }} project from branch {{ netcodeProject[1].defaultBranch }} with Unity version of %UNITY_VERSION%, Scripting backend %SCRIPTING_BACKEND_IL2CPP_MONO%, Burst %BURST_ON_OFF% for platform %PLATFORM_WIN64_MAC_ANDROID%
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- echo Building {{ netcodeProject[0] }} project from branch %SAMPLE_BRANCH% with Unity version of %UNITY_VERSION%, Scripting backend %SCRIPTING_BACKEND_IL2CPP_MONO%, Burst %BURST_ON_OFF% for platform %PLATFORM_WIN64_MAC_ANDROID%
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# Clone the external project repository into a specific directory. Notice that branch is also specified.
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- git clone --single-branch --branch %SAMPLE_BRANCH% {{ netcodeProject[1].GithubRepo }} C:/ClonedProject

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