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lines changed Original file line number Diff line number Diff line change 11using System ;
22using System . Runtime . CompilerServices ;
3- #if SCENE_MANAGEMENT_SCENE_HANDLE_AVAILABLE
43using UnityEngine . SceneManagement ;
5- #endif
64
75namespace Unity . Netcode
86{
97 /// <summary>
10- /// An internal to NGO representation of a scene <see cref="UnityEngine.SceneManagement.Scene.handle"/>
11- /// The underlying representation of the scene handle is changing in 6.3
12- /// This allows us to wrap the change and hide it from the rest of the package.
8+ /// An internal to NGO representation of the Scene <see cref="Scene.handle"/>.
139 /// </summary>
10+ //
11+ // The underlying representation of the scene handle is changing in 6.3
12+ // This allows us to wrap the change and hide it from the rest of the package.
1413 internal struct NetworkSceneHandle : IEquatable < NetworkSceneHandle > , INetworkSerializable
1514 {
1615#if SCENE_MANAGEMENT_SCENE_HANDLE_AVAILABLE
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