Skip to content

Commit c45ec94

Browse files
committed
Fix the xml doc
1 parent 8feaf29 commit c45ec94

File tree

1 file changed

+4
-5
lines changed

1 file changed

+4
-5
lines changed

com.unity.netcode.gameobjects/Runtime/SceneManagement/NetworkSceneHandle.cs

Lines changed: 4 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -1,16 +1,15 @@
11
using System;
22
using System.Runtime.CompilerServices;
3-
#if SCENE_MANAGEMENT_SCENE_HANDLE_AVAILABLE
43
using UnityEngine.SceneManagement;
5-
#endif
64

75
namespace Unity.Netcode
86
{
97
/// <summary>
10-
/// An internal to NGO representation of a scene <see cref="UnityEngine.SceneManagement.Scene.handle"/>
11-
/// The underlying representation of the scene handle is changing in 6.3
12-
/// This allows us to wrap the change and hide it from the rest of the package.
8+
/// An internal to NGO representation of the Scene <see cref="Scene.handle"/>.
139
/// </summary>
10+
//
11+
// The underlying representation of the scene handle is changing in 6.3
12+
// This allows us to wrap the change and hide it from the rest of the package.
1413
internal struct NetworkSceneHandle : IEquatable<NetworkSceneHandle>, INetworkSerializable
1514
{
1615
#if SCENE_MANAGEMENT_SCENE_HANDLE_AVAILABLE

0 commit comments

Comments
 (0)