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Separate editor and playmode tests
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.yamato/project-tests.yml

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@@ -38,7 +38,8 @@ test_{{ project.name }}_{{ platform.name }}_{{ editor }}:
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{% endif %}
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commands:
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- unity-downloader-cli --fast --wait -u {{ editor }} -c Editor {% if platform.name == "mac" %} --arch arm64 {% endif %} # For macOS we use ARM64 models. Installing basic editor for tests execution
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- UnifiedTestRunner --testproject={{ project.path }} --suite=editor --suite=playmode --artifacts-path=test-results --editor-location=.Editor --rerun-strategy=Test --retry=1 --timeout=1800
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- utr --testproject={{ project.path }} --suite=editor --artifacts-path=test-results --editor-location=.Editor --rerun-strategy=Test --retry=1 --timeout=1800
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- utr --testproject={{ project.path }} --suite=playmode --artifacts-path=test-results --editor-location=.Editor --rerun-strategy=Test --retry=1 --timeout=1800
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artifacts:
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logs:
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