Skip to content

Commit c072546

Browse files
update
Some additional adjustments for readability and clarity.
1 parent fea8472 commit c072546

File tree

1 file changed

+2
-2
lines changed

1 file changed

+2
-2
lines changed

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13,7 +13,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
1313
- Added `AsNativeArray()` read‑only accessor to `NetworkList<T>` (#3567)
1414
- Added disconnection event notification handling capabilities where `NetworkTransport` derived custom transports can set the current disconnect event type (`NetworkTransport.DisconnectEvents`) that, if implemented, will provide more details on why the transport disconnected. (#3551)
1515
- Added protected method `NetworkTransport.SetDisconnectEvent` that a `NetworkTransport` derived custom transport can use to provide the disconnect event type that occurred. (#3551)
16-
- Added protected virtual method `NetworkTransport.GetDisconnectEventMessage` that, when overridden, a `NetworkTransport` derived custom transport can use to provide a customized extended message for each `NetworkTransport.DisconnectEvents` value. (#3551)
16+
- Added protected virtual method `NetworkTransport.GetDisconnectEventMessage` that, when overridden, a `NetworkTransport` derived custom transport can use to include additional, runtime, information in the message and/or also provide a customized extended message for each `NetworkTransport.DisconnectEvents` value that may not be part of the lower-layer transport event notifications. (#3551)
1717

1818
### Fixed
1919

@@ -28,7 +28,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
2828
- Marked `UnityTransport.ConnectionAddressData.ServerEndPoint` as obsolete. It can't work when using hostnames as the server address, and its functionality can easily be replicated using `NetworkEndpoint.Parse`. (#3591)
2929
- Optimized `NetworkList<T>` indexer setter to skip operations when the new value equals the existing value, improving performance by avoiding unnecessary list events and network synchronization. (#3587)
3030
- Changed `UnityTransport` so that it now handles setting the current disconnect notification type, via internal `UnityTransportNotificationHandler` class, while also providing extended informational messages for each disconnect event type. (#3551)
31-
- Changed `SendTo.NotMe` so that it doesn't include the server identifier in the target group when connected to a live distributed authority session. (#3551)
31+
- Changed `SendTo.NotMe` so that it no longer includes the server identifier in the target group when connected to a live distributed authority session. (#3551)
3232

3333

3434
## [2.5.0] - 2025-08-01

0 commit comments

Comments
 (0)