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Commit a113a7a

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Remove unneeded changes
1 parent 9219b39 commit a113a7a

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2 files changed

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-7
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2 files changed

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-7
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com.unity.netcode.gameobjects/Runtime/Connection/NetworkConnectionManager.cs

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@@ -954,7 +954,6 @@ internal void CreateAndSpawnPlayer(ulong ownerId)
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var globalObjectIdHash = playerPrefab.GetComponent<NetworkObject>().GlobalObjectIdHash;
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var networkObject = NetworkManager.SpawnManager.GetNetworkObjectToSpawn(globalObjectIdHash, ownerId, playerPrefab.transform.position, playerPrefab.transform.rotation);
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networkObject.IsSceneObject = false;
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networkObject.NetworkManagerOwner = NetworkManager;
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networkObject.SpawnAsPlayerObject(ownerId, networkObject.DestroyWithScene);
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}
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}

com.unity.netcode.gameobjects/Runtime/SceneManagement/SceneEventData.cs

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@@ -376,12 +376,6 @@ internal void AddDespawnedInSceneNetworkObjects()
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#endif
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foreach (var sobj in inSceneNetworkObjects)
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{
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// For integration tests, don't collect objects that don't belong to us.
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if (sobj.NetworkManager != m_NetworkManager)
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{
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continue;
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}
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if (sobj.IsSceneObject.HasValue && sobj.IsSceneObject.Value && !sobj.IsSpawned)
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{
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sobj.NetworkManagerOwner = m_NetworkManager;

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