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Update CHANGELOG
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -22,7 +22,6 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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- Ensure `NetworkBehaviour.IsSessionOwner` is correctly set when a new session owner is promoted. (#3817)
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### Security
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@@ -50,6 +49,8 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Fixed
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- Ensure `NetworkBehaviour.IsSessionOwner` is correctly set when a new session owner is promoted. (#3817)
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- Reset extended ownership flags on `NetworkObject` despawn. (#3817)
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- Fixed issues with the "Client-server quickstart for Netcode for GameObjects" script having static methods and properties. (#3787)
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- Fixed issue where a warning message was being logged upon a client disconnecting from a server when the log level is set to developer. (#3786)
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- Fixed issue where the server or host would no longer have access to the transport id to client id table when processing a transport level client disconnect event. (#3786)

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