Commit 8b13c4e
chore: merge 2.0.0 pre.2 into develop 2.0.0 (#2965)
* chore: updating changelog and package.json (#2952)
* updating changelog and package.json
* adding date
* fix: rotation not being 1.0 issue using rigid body for motion (#2954)
* fix
this fixes the issue where a quaternion could potentially be close to 1.0 but off by a very very very small amount. Under this scenario, we Normalize the quaternion prior to invoking MoveRotation.
* feat: up-port of network variable traits, anticipation, serialized null references, and removal of animator component requirement (#2957)
* update
This contains the updates for PR-2820 (Anticipated NetworkVariable and NetworkTransform) with minor adjustments based on updates in the v2.0.0 branch.
Updating the package version.
Adding updated changelog entries.
up-port of PR-2872
up-port of PR-2874.
updating change log file
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Co-authored-by: Frank Luong <100299641+fluong6@users.noreply.github.com>1 parent 59cdd30 commit 8b13c4e
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42 files changed
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lines changed- com.unity.netcode.gameobjects
- Editor
- CodeGen
- Runtime
- Components
- Core
- Messaging
- Messages
- NetworkVariable
- Serialization
- Timing
- TestHelpers/Runtime
- Tests/Runtime
- Serialization
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42 files changed
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