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See if standards check requires the editor
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.yamato/project-standards.yml

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@@ -44,9 +44,9 @@ standards_{{ platform.name }}_{{ project.name }}_{{ editor }}:
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# .NET environment setup. Ensures required .NET SDK and formatting tools are available
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- dotnet --version
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- dotnet format --version
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- dotnet run --project=dotnet-tools/netcode.standards -- --project={{ project.path }} --check # Runs standards check
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- unity-downloader-cli --fast --wait -u {{ editor }} -c editor {% if platform.name == "mac" %} --arch arm64 {% endif %} # For macOS we use ARM64 models. Downloads basic editor
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- dotnet run --project=dotnet-tools/netcode.standards -- --project={{ project.path }} --check # Runs standards check
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- .Editor/Unity -batchmode -nographics -logFile - -executeMethod Packages.Rider.Editor.RiderScriptEditor.SyncSolution -projectPath {{ project.path }} -quit # This command is used to invoke Unity in a "headless" mode. It's used to sync the project
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{% endfor -%}
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{% endfor -%}

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