You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/CHANGELOG.md
+18Lines changed: 18 additions & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -46,6 +46,24 @@ Additional documentation and release notes are available at [Multiplayer Documen
46
46
### Obsolete
47
47
48
48
49
+
## [2.6.0] - 2025-10-12
50
+
51
+
### Added
52
+
53
+
-`NetworkSceneManager` as an internal wrapper for the `SceneManager.Scene.handle` and swapped all places that use an `int` to represent a `Scene.handle` to instead use the `NetworkSceneManager`. (#3647)
54
+
- Clicking on the Help icon in the inspector will now redirect to the relevant documentation. (#3663)
55
+
- Added a `Set` function onto `NetworkList` that takes an optional parameter that forces an update to be processed even if the current value is equal to the previous value. (#3690)
56
+
57
+
### Changed
58
+
59
+
- Improved performance of the NetworkVariable. (#3683)
60
+
- Improved performance around the NetworkBehaviour component. (#3687)
61
+
62
+
### Fixed
63
+
64
+
- Distributed authority clients no longer send themselves in the `ClientIds` list when sending a `ChangeOwnershipMessage`. (#3687)
65
+
- Made a variety of small performance improvements. (#3683)
Copy file name to clipboardExpand all lines: com.unity.netcode.gameobjects/package.json
+2-2Lines changed: 2 additions & 2 deletions
Original file line number
Diff line number
Diff line change
@@ -2,7 +2,7 @@
2
2
"name": "com.unity.netcode.gameobjects",
3
3
"displayName": "Netcode for GameObjects",
4
4
"description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.",
0 commit comments